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Author Topic: Mission Backup Earth - the TV Series (hopefully)  (Read 2694 times)
ianross
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« Reply #45 on: April 04, 2012, 05:05:46 am »

Great work.
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Arik_the_Red
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« Reply #46 on: April 04, 2012, 02:53:33 pm »

I think what is really cool is how Hannu effectively made the woman look like she was almost a part of the original animation... she almost looks CG .... sort of an interesting side-effect in his efforts ...
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davdud101
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« Reply #47 on: April 05, 2012, 10:14:30 am »

Hold on, is this gonna be live-action?!!?? Cuz I finally mustered up the courage to check out he IndieGoGo page and watch the video. So it's like... Anim8or-modelled stuff with greenscreened peoples in it?
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Arik_the_Red
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« Reply #48 on: April 05, 2012, 11:16:52 am »

that's exactly what it is, David... all this time and you didn't know?
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davdud101
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« Reply #49 on: April 05, 2012, 11:21:06 am »

Gotta admit, I hadn't been following the project. I guess I time to start hanging out in this thread! Smiley
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Arik_the_Red
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« Reply #50 on: April 05, 2012, 11:59:58 am »

ohhh wait... how'd you get on the team email list?  hmmmm.... Wink
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ENSONIQ5
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« Reply #51 on: April 15, 2012, 03:55:07 am »

These WIP shots of the Nikola Tesla are modelled and rendered in Anim8or, the final animations will be rendered in Carrara for speed.  Materials have not been decided in most cases and much modelling remains to be done.

The first shot shows the redesigned bridge exterior, the structure altered to allow side windows. The alignment of the bridge is at 90° to the rest of the decks and an access tube runs through each deck and ultimately down the centre of the spine to the engine rooms.

The second shot is an early WIP of the bridge interior. The main instrumentation graphics are in place, switch gear, controls, overhead graphics panels etc. remain to be built.

The control stations are, from left to right, Navigation, Command Pilot, Pilot (essentially co-pilot) and Engineering/Operations. The central feature is the access hatch to the central crawl tube and to the avionics/data processing bays below the bridge (this will undergo further modelling to make it look more like a hatch and less like a storm-water drain!). Interior surfaces are yet to be textured and several layers of further detail will be added.

The display graphics take a long time to construct, these are the result of about 20 hours work and are based on a combination of ship controls and those seen on the space shuttle. Certain areas will be animated such as attitude gimbal and scanner displays.

The ship is still missing a lot of external parts, mainly the 5 massive fuel tanks (3 along the top of the spine, 2 below), the lander vehicle (below the spine in the gap where a 6th fuel tank would be), and the cargo container pods down each side of the spine.  Along with these will be communications tower/dish, manipulator arm(s), additional habitation pods, and of course texturing and bump-mapping.  Some of these parts are under construction by other members of the team, check out http://www.wreckamovie.com/missionbackupearth if you want to join.

All comments, crits, submissions etc. are, as always, gratefully accepted.
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Raxx
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« Reply #52 on: April 16, 2012, 04:24:20 pm »

Excellent work so far ENSONIQ5, I really like what you've done so far. I'm not some space tech-savvy guy so I can't offer any real crits that are worthwhile. Do you intend on separating the interior from the exterior at some point for easier handling?

Looking forward to updates. Maybe when you're getting closer to a finished state with the textures and such, I can offer some useful crits Wink

I joined the production. Can't promise anything (like usual).
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ENSONIQ5
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« Reply #53 on: April 16, 2012, 05:00:31 pm »

Cheers Raxx.  The interior and exterior will be separated when moved over to Carrara for texturing and rendering, they are actually separate models but I have kept them in the same scale and put them together just for the shot above.
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Arik_the_Red
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« Reply #54 on: April 16, 2012, 07:25:04 pm »

Kewl... We have Ensoniq5, $imon, Ericaug, ian ross, Davdude... and our latest anim8or community members dwsel and Raxx onboard!  Did I miss anyone?

Attached, the cargo containers and part of the connector apparatus I am working on... I will soon have the armatures for connecting to the main truss of the ship, plus a 3rd cargo container style that is an open framework with a cylindrical tank mounted inside - for gas and liquid transport.
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ENSONIQ5
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« Reply #55 on: April 16, 2012, 09:51:41 pm »

Sorry, my post was a bit rushed this morning!  Good on ya for joining the team Raxx, regardless of your expertise in the genre your all-round skills with modelling, animating etc. are highly regarded by all and your input will be greatly appreciated.

Arik, I am sure you have thought of this already but just in case, the armature mechanism will need to include some way of being transferred from the frame attached to the Nikola Tesla to the lander, in such as way that the 6-pack of modules can rotate to allow individual offloading onto the deck of the loader vehicle.  You might have a totally better idea on how to handle the containers, in which case let me know because I plan to start work on the lander vehicle shortly so I can finish the docking area.  Also, I love the idea of the frame-work container with the pressure tank inside, great concept and will help to break up the regularity of the containers.
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Arik_the_Red
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« Reply #56 on: April 16, 2012, 10:46:07 pm »

Tony,

The armature idea I have has a single arm coming off of the ship's frame, and then a rotating mechanism from which 6 hinged arms branch out to each individual three-pronged grips that connect to the cargo containers.

If you wish, I can send you the 3-prong mechanisms for incorporating into the lander's hold. The core can be taken and modified into a mechanism for gripping the side attachment disks, too.
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