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Author Topic: WIP Aaron Going (Main Protagonist of my game)  (Read 562 times)
fromsoysauce
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« on: June 12, 2012, 02:07:39 am »



Hands and face have yet to be rigged. This is the model that will be used for CG movies.
« Last Edit: June 12, 2012, 11:31:39 am by fromsoysauce » Logged
Josmic8or
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« Reply #1 on: June 13, 2012, 03:26:38 pm »

Great character Man! AWESOME!!!!
(Maybe the hands and fingers need a little bit more work?)
Or is it like that because its low poly?

Anyways JOB WELL DONE!
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fromsoysauce
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« Reply #2 on: June 13, 2012, 10:36:54 pm »

Hmm, any chance you could tell me exactly what's wrong with the fingers so I can go and fix it?
--update--

Now his hands and face are properly rigged:
« Last Edit: June 13, 2012, 10:58:38 pm by fromsoysauce » Logged
CoriDavis
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« Reply #3 on: June 14, 2012, 12:18:24 pm »

Lol, that is a funny face! How did you make the eyes movable?

My crit is that I think the eyes are a little too far apart.  Unless you want them to be like that for the character's specific features.
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fromsoysauce
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« Reply #4 on: June 14, 2012, 05:10:59 pm »

Well actually I just changed the UV a little bit.
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davdud101
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« Reply #5 on: June 15, 2012, 02:20:15 pm »

Man, fss, I gotta say, the lo-poly game graphics you do on here are just  phenomenal!! This guy really reminds my a bit of some sort of Square-Enixy Kindom-Heartsy character.
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Kamagoi
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« Reply #6 on: June 16, 2012, 09:37:26 pm »

Very nice face rig! He reminds me of Squall from FFVIII. One question though, do you adjust the smooth angle for the hair?
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Deepthought
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« Reply #7 on: August 20, 2012, 08:45:13 pm »

wow. i wish i could do that.
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fromsoysauce
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« Reply #8 on: August 21, 2012, 12:23:33 am »

Those were the exact words I said that got me as far as I am today  Smiley
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