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Author Topic: New Fast Select Question:  (Read 6752 times)

Steve

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New Fast Select Question:
« on: December 18, 2014, 12:42:54 am »

The Point-Edit Fast Select rules are somewhat different than those in the main Object editor. I like the way the Point Editor works better and I'd like to try and make them more alike.

Specifically, for the Object Editor's Move, Rotate and Scale tools the rules would be (3 proposed changes are shown in blue):

1. Click without dragging: Same selection rules as normal Select mode, and as Point Editor.
    LMB: Select pointed-to item. Deselect everything else A) even if clicking on a selected item. Clicking on empty space deselects everything.
    MMB: Deselect pointed-to item. Nothing else changes selection. Used to "Subtract From Selection".
    RMB: Select pointed-to item. Nothing else changes. Used to "Add To Selection".

2. Click and dragging: Same selection rules as Point Editor.
    B) Clicking on a selected object doesn't alter selection. Everything currently selected is moved/scaled/etc.
    C) Clicking on an unselected object selects only that item, everything else is deselected. Only that one item is moved/scaled/etc. It will have the same behavior for all mouse buttons. Currently LMB = Select One, MMB = Deselect,  and RMB = Select Add.
    Clicking in empty space doesn't alter selection. All previously selected items are moved/scaled/etc.

With this I should be close to finishing the current changes to the object editor and be ready to move on to other areas.

As usual, any and all feedback is welcome.
« Last Edit: December 18, 2014, 12:59:54 am by Steve »
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Raxx

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Re: New Fast Select Question:
« Reply #1 on: December 18, 2014, 06:53:20 am »

Hey Steve, I think the fast select point-edit behavior, as you described here, will work well in the object editor and all the editors for all elements :)
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thecolclough

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Re: New Fast Select Question:
« Reply #2 on: December 18, 2014, 11:03:20 am »

i never liked the original Object-editor FS rules, as i kept accidentally changing selection when i didn't intend to (as i think i've mentioned elsewhere); however, i've found the newer Point-edit FS rules much more intuitive and pleasant to use.  if FS is going to be a thing, i'd definitely prefer to see it going the newer route per Point editor.  basically what you said in this post here sounds good :)
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nemyax

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Re: New Fast Select Question:
« Reply #3 on: December 18, 2014, 11:52:39 am »

Steve
Can you devise a way to quickly switch to points-only, edges-only and faces-only selection modes?
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RudySchneider

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Re: New Fast Select Question:
« Reply #4 on: December 18, 2014, 02:43:53 pm »

...switch to points-only, edges-only and faces-only...

Such as: LightWave uses the space bar to switch...
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nemyax

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Re: New Fast Select Question:
« Reply #5 on: December 18, 2014, 02:59:42 pm »

RudySchneider
Likewise, Anim8or uses Shift+T to cycle through the modes in the recent builds. But there are no dedicated hotkeys for the modes now that P, E and G are toggles.
How about making them exclusive again and keeping the visual buttons as toggles?
« Last Edit: December 18, 2014, 03:12:45 pm by nemyax »
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Steve

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Re: New Fast Select Question:
« Reply #6 on: December 18, 2014, 04:01:36 pm »

RudySchneider
Likewise, Anim8or uses Shift+T to cycle through the modes in the recent builds. But there are no dedicated hotkeys for the modes now that P, E and G are toggles.
How about making them exclusive again and keeping the visual buttons as toggles?

This sounds good to me. What does everybody else think?
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johnar

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Re: New Fast Select Question:
« Reply #7 on: December 18, 2014, 09:56:02 pm »

 
Quote
   RudySchneider
    Likewise, Anim8or uses Shift+T to cycle through the modes in the recent builds. But there are no dedicated hotkeys for the modes now that P, E and G are toggles.
    How about making them exclusive again and keeping the visual buttons as toggles?

Quote
This sounds good to me. What does everybody else think?
Yip. Has my vote.
« Last Edit: December 18, 2014, 09:56:28 pm by johnar »
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Trevor

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Re: New Fast Select Question:
« Reply #8 on: December 19, 2014, 04:48:23 pm »

Personally I like the new P/E/F selection rules where any and all can be selected without having to change mode.
If im using the box selection and I dont want edges selected, I can just switch them off and it works fine.
I usually leave it all on though.

I like the idea of appling the same FastSelect rules for P/E/F editor to Object Editor :)

Trev
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Steve

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Re: New Fast Select Question:
« Reply #9 on: December 20, 2014, 09:27:29 pm »

Build 1146 uses these new Object Editor Fast Select rules, so give them a try!
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thecolclough

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Re: New Fast Select Question:
« Reply #10 on: December 20, 2014, 10:25:23 pm »

Build 1146 uses these new Object Editor Fast Select rules, so give them a try!
...well, colour me converted - Fast Select is looking like a good thing after all. 8)

one small glitch - i turned off fast-select and clicked (without dragging) in empty space with the move tool, and it still deselected.
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Steve

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Re: New Fast Select Question:
« Reply #11 on: December 21, 2014, 02:22:15 pm »

OK I'll fix this.
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johnar

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Re: New Fast Select Question:
« Reply #12 on: January 06, 2015, 02:39:46 am »

 Something i've noticed. Possibly a bug.
Since the implementation of fast select, build 1137, the toolbar button behaviour has changed when in normal edit mode.
 ie: in earlier builds, when in normal edit mode, if you clicked on 'points,edges or faces button', only that single function was highlighted and active.
 But since build 1137, the buttons do not automatically deselect when changing selection.
 Is this intentional?
 It feels like a part of the fast-select function has sort've 'leaked' into normal edit function.
 Imho, this seems odd?, and even a little frustrating, if you're only wanting 1 selection active at a time.
 Toggling through with 'T', and the new 'p,e and g' hotkeys all behave well and as expected.(very cool)
 Its only when clicking on the actual buttons, which results in these odd 'multi-selections'. . I would've thought this was fine in fast-select mode, but then maybe not in normal edit mode?
 A bug maybe?
« Last Edit: January 06, 2015, 02:41:13 am by johnar »
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Steve

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Re: New Fast Select Question:
« Reply #13 on: January 06, 2015, 06:31:02 am »

johnar: that was my intention. I thought that being able to select points/edges/faces simultaneously would add some flexibility. It also seems simpler that having the buttons behave differently when fast-select is enabled or disabled. It's not difficult to do it either way. Any feedback is appreciated!
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kreator

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Re: New Fast Select Question:
« Reply #14 on: January 06, 2015, 07:09:32 am »

It is really frustrating TBH without the toggle happening, I like to be confident in the fact that if I am in edge mode and switch to point mode, edge mode switches off automatically. I am constantly having to check if more than one button is switched off. I did read somewhere that if fast select was switched OFF then anim8or would behave in its original state.  This does  not seem to be the case. The hotkey shift/t  adds another distraction to the process.
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