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Author Topic: Animating Bees wing movements  (Read 2133 times)

Nellucnaiv

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Animating Bees wing movements
« on: November 16, 2018, 10:19:39 am »

Hi all,
I am in the process of making an animated bee. Everything is going very well except for the wing beating. In real life they get up to 250 flaps per second. Using one frame up, one frame down it looks like the wings are vibrating in a fixed pattern looking like they're both up and down. I have a nice veined wing pattern and am using diffuse and transparent texture which looks very realistic. Impossible to cram 250 frames into 25 frames per second. I tried doing 800 frames and then speeding it up 8x in my editor but it still doesn't look right.
Does Anim8or have a motion blur setting or does anyone have any advice on how I can go about this?

Thanks in advance!
Ian
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Nellucnaiv

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Re: Animating Bees wing movements
« Reply #1 on: November 16, 2018, 03:49:56 pm »

Me again! :)
I've found motion blurring in my editor works well but then the whole bee shakes too :)
Is there a way of using motion blur on the wins only in the editor and adding the bee and surroundings afterwards using the alpha channel maybe?
Just a thought.
Really appreciate any help or advice.
Thanks again
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thecolclough

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Re: Animating Bees wing movements
« Reply #2 on: November 17, 2018, 12:02:55 am »

two things...

1) have you tried applying motion blur to the texture rather than the render?  it's a bit of a bodge, and you might need to swap between two different versions of your bee model (one with normal wings and one with blurred) depending whether it's still or in flight, but it might be worth a shot.

2) don't know if you're already doing this, but maybe try rotating the wings as well as moving up and down - the first result on this search page illustrates the pattern: https://www.google.com/search?tbm=isch&source=hp&biw=1278&bih=1296&ei=uVnvW9mHBcWMsAHR_4LQDQ&q=bee+wing+movement&oq=bee+wing+move&gs_l=img.3.0.0.1467.7055..8240...7.0..0.152.1534.18j3......2....1..gws-wiz-img.....0..0i8i30.RzCR3fsiobA#imgrc=klxSo2k6dMXcAM:
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Nellucnaiv

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Re: Animating Bees wing movements
« Reply #3 on: November 17, 2018, 12:53:15 am »

Hi thecolclough,

Thanks a lot for taking the time to respond! I have tried using morphing on the wings both up and down in conjunction with simple up and down bone movements but this looks like something that could work well!

Never thought about motion blur on the texture so I'll give that a try!
And thanks for the link, the rotation will probably do it...just got to try and get it right!

Thanks again!
Ian
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thecolclough

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Re: Animating Bees wing movements
« Reply #4 on: November 19, 2018, 10:35:33 pm »

you're welcome =]
i'll look forward to seeing the finished article!
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ianross

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Re: Animating Bees wing movements
« Reply #5 on: November 21, 2018, 01:50:40 pm »

Hi may I suggest you use open shot video editor it is open source and it has a blur tool.
You can create your bee animation with a green back ground then import it into open shot eliminate the green back ground(chroma key feature) and add motion blur, then you can add any back ground even  use your own mobile phone film footage.
Here is the address of open shot
https://www.openshot.org/about/
here is a basic tutorial on chroma key



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davdud101

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Re: Animating Bees wing movements
« Reply #6 on: November 28, 2018, 01:33:08 am »

here's my thought -
what if you have a greenscreened-out model onf the bee, plus a textured model of the bee WITHOUT wings and then you composite them in editing software afterward and add the motion blur to the layer containing just the wings. Not sure if it's been mentioned but that's one way to do it if you don't want to use, for example, alpha maps in Anim8or directly.
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