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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Custom Rotating  (Read 414 times)

dorothym

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Custom Rotating
« on: August 01, 2018, 12:18:16 pm »

Hello, I have what might be a bug.  The custom rotating only rotates an object about 1.00.

Does anyone else have this problem?  Thank you in advance for the help.  :)
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AlecJames

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Re: Custom Rotating
« Reply #1 on: August 02, 2018, 01:54:58 pm »

What are you rotating / what values are you putting into the custom rotate?
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dorothym

  • Guest
Re: Custom Rotating
« Reply #2 on: August 02, 2018, 10:34:31 pm »

Hi Alec.
Thank you for your reply.
First, I am rotating a 3d model from Daz.  I tried various values in the X, Y and Z-Axis areas.  (25, 45, 75 are just a few of the ones I've tried).  It doesn't matter what value I put in, it will only rotate my model about 1.00.  I have even downloaded the 1.00b version to make sure I was using the latest.  Am I doing something wrong?
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AlecJames

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Re: Custom Rotating
« Reply #3 on: August 03, 2018, 09:54:59 am »

Hi Dorothy
I think this is a know issue and it has been fixed in build v1.0b 1298+

I'm using build 1330 in which it works OK, see this thread http://www.anim8or.com/smf/index.php/topic,5667.0.html

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dorothym

  • Guest
Re: Custom Rotating
« Reply #4 on: August 03, 2018, 10:28:10 am »

Alec, thank you so much!  It works perfectly now for me.  I feel really silly for not looking in that part of the forum, I will now look there to get the latest release. 

And a BIG thank you to Steve.   8)
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