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Author Topic: how to MULTIPLE BONES skin model?  (Read 1753 times)

dennyxpool

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how to MULTIPLE BONES skin model?
« on: February 20, 2019, 01:18:28 pm »

hii, I started using anim8or recently; but I have a problem, I followed a tutorial on how to add the bones to a model but "piece by piece" I would like to add the bones to an "entire" model without having to "tear it apart" can someone tell me how? or link me a tutorial?
I found this:
the process should be like that, but I do not understand how it is done and you can not see anything, if someone can explain it to me ... very thanks :) :)
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neirao

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Re: how to MULTIPLE BONES skin model?
« Reply #1 on: February 20, 2019, 02:08:59 pm »

This video is based on old version of  Anim8or, and show the animation made on "sequence mode"
but, is the same way, you need goto FIGURE MODE to create your figure and add bones:

i attach some images

sorry, i dont have some video tutorial to send to you.. :)

PS: download tha last version on this forum




« Last Edit: February 20, 2019, 02:10:45 pm by neirao »
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AlecJames

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Re: how to MULTIPLE BONES skin model?
« Reply #2 on: February 20, 2019, 02:19:18 pm »

Have you seen this tutorial http://www.anim8or.com/learn/tutorials/simplewalk/index.html?

Try it to understand the basics. 

Then I recommend that you read about inverse kinematics in the manual http://www.anim8or.com/learn/manual/index.html.  (see sequence editor)

@all: is there an IK tutorial?
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TrentonMes

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Re: how to MULTIPLE BONES skin model?
« Reply #3 on: March 26, 2019, 12:47:04 pm »

Are inverse kinematics too complicated for a complete beginner by the way?
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johnar

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Re: how to MULTIPLE BONES skin model?
« Reply #4 on: June 13, 2019, 12:13:24 pm »

Hi TrentonMes,
 That video tutorial 'Anim8or easy walk' with the character, (froyd), that shows the bones being built inside the body, is actually just a video to show the basic 'pose-ing and time-ing' of a basic bipedal walk.
 Its not actually a tutorial on building a character in anim8or. Sorry for the confusion.
  Figures bones are built seperately in the 'Figure Editor'. (figure mode)
 The characters skin/body is built in the Object Editor, and attached to the bones in the figure editor.
 As AlecJames said, check out the manual to get the basics. The link to the anim8or tutorial, with redRobin, takes you through the whole, basic gist of  'simple' modelling and animating a charcter.

 
Quote
Are inverse kinematics too complicated for a complete beginner by the way?
Actually designed to be easier, and quicker than moving 1 bone at a time.
 A bit of a search on the internet on the difference between 'IK" and 'FK' animation systems should give you a clearer picture about that.  :)
 
« Last Edit: June 13, 2019, 12:15:21 pm by johnar »
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johnar

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Re: how to MULTIPLE BONES skin model?
« Reply #5 on: June 14, 2019, 10:54:22 am »

AlecJames
 
Quote
@all: is there an IK tutorial?

 Good question Maybe best info for now is in the IK discussion in ongoing developement forum?
 will do a search and post a link to most relevant.
 An IK tutorial would be very handy.

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AlecJames

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Re: how to MULTIPLE BONES skin model?
« Reply #6 on: June 14, 2019, 11:08:48 am »

Good to see you back on the forum johnar :)

I had a look for a tutorial but I couldn't see one.  A while back I played with IK for animating a bendy tube and I found it quite easy to use. I was looking for a tutorial to use as a quick answer. It would be useful if you find something.

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kreator

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johnar

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Re: how to MULTIPLE BONES skin model?
« Reply #8 on: July 04, 2019, 02:41:56 am »

 Heres a sort'v a basic IK tutorial thing.

« Last Edit: July 04, 2019, 12:33:36 pm by johnar »
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Steve

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Re: how to MULTIPLE BONES skin model?
« Reply #9 on: July 05, 2019, 11:30:58 pm »

I copied one of them here http://www.anim8or.com/em/johnar/smile.gif - was going to copy them all but got lazy :(

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johnar

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Re: how to MULTIPLE BONES skin model?
« Reply #10 on: July 06, 2019, 02:01:58 pm »




















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