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Author Topic: Skinning  (Read 1593 times)

johnar

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Skinning
« on: August 20, 2019, 02:10:45 am »



« Last Edit: August 20, 2019, 02:12:02 am by johnar »
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AlecJames

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Re: Skinning
« Reply #1 on: August 20, 2019, 08:25:33 am »

Nice one johnar

I've often found myself with the weight brush trying to paint all the vertices nearest to the bone with the 100% influence.  I guess there must be times when a vertex is influenced by two or more bones but I've never experimented with this.

Is there anyway to use the area select tool to apply a painted weight? That would make the process a lot quicker.

Great video :) 
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johnar

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Re: Skinning
« Reply #2 on: August 20, 2019, 09:46:42 pm »

Thanks AlecJames,

Quote
I guess there must be times when a vertex is influenced by two or more bones...
True, tho can't really think of example at the moment. I've found using 100% influence works for most situations, but in saying that, i do remember Changing the strength of the brush at times in the past and the influence was shared as expected.

Quote
Is there anyway to use the area select tool to apply a painted weight? That would make the process a lot quicker
.
 It sure would. Good idea.
 Mind you, if you set the radius to max of 50, it does cover a decent area in one hit.

 Thanks for your thoughts and comments.  Happy Anim8oring.

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Steve

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Re: Skinning
« Reply #3 on: August 20, 2019, 11:08:34 pm »

Nice tutorial, johnar! Your humor is always a delight!

AlecJames: Good idea. I'll see if I can add an area select capabilitie to the bone influence tool in the future.
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neirao

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Re: Skinning
« Reply #4 on: August 28, 2019, 10:39:10 pm »

You tutorials are amazing and funny!! hehehe
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