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Author Topic:   anim8or, the movie
benzjie
Junior Member
posted 01-21-2006 06:34 AM     Click Here to See the Profile for benzjie   Click Here to Email benzjie     Edit/Delete Message   Reply w/Quote
Anim8or can cast shadows, no problem. You just have to say so in object settings in scene mode

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P_R7
Junior Member
posted 01-21-2006 08:43 AM     Click Here to See the Profile for P_R7   Click Here to Email P_R7     Edit/Delete Message   Reply w/Quote
Mr. Smeagol probably just didn't turn them on for a faster render. Am I right?

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Mr.Smeagol
Junior Member
posted 01-21-2006 11:31 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
Yes, you are right !
Actually - I didnt even do it in scene mode - but as another object - which I deleted after quick render ( just to show you how it all looks in one picture).
I made every chess piece (and chessboard) as separate objects. So the one making scene can set the chess game howewer he wants - and all the figures will be animatible.

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startrekfan001
Junior Member
posted 01-22-2006 08:52 AM     Click Here to See the Profile for startrekfan001   Click Here to Email startrekfan001     Edit/Delete Message   Reply w/Quote
Nice chessboard And i was actually thinking.... we're getting the models now, but how are we gonna work? Are we just gonna make the scenes from which the models are ready or do we work scheduled? I vote for first, but you must notice everyone that you are making that scene if we do that.

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Mr.Smeagol
Junior Member
posted 01-22-2006 10:47 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
I agree with your suggestion - we should make the scenes from which the models are ready.
And that all the members be advised on this forum how will the scene look - a screenshot or conceptart- then we argue what it should look like or what should be changed. Then that scene can be made.
Do you think we should render it when it's made and then upload them to group as avi's? And the put them all together in some video program? Or (i think this one's better) we should render all the scenes in a row...on one computer in one avi, or at least a bunch of them, and then another bunch of them,and the n another...and then set it up?
I think we should also agree on the movie's codec (Divx?...I'v seen a lot of peoples here encoding as wmv,...but I dont know how to do that - compression also sems better - but what do I know??? I'm not really expert on video compression - just an avarage - aldo I would like to be teached about it. )
And which will be the resolution of render? (maybe 600*400 or 800*600 or ???*???...).

We need to make a big list of scenes which would have the "models used in this scene" list by every scene.
- after we made that list we have to organise our models not by moddeler's name but by scenes name. ( and make the folder "multiple scenes models" - and make some shortcuts into certain scenes folders for "multiple scenes models model" that is in that folder - for the scenes who need such models. for example my tree is certanly going to be multiple scene model - along with most of the caracters.)
well - we need to organise better as you see- but we also need to finish the whole script first. (hey PR_7 - dot make the rest of the story tooo long) because it takes ages for us to do this project
-unless offcourse even more of people would join us comon peple! if you help your name will be in the credits! ...he he cool!

hmmm....essay finished. now we just have to do all that stuff i told...

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startrekfan002
Junior Member
posted 01-22-2006 10:10 PM     Click Here to See the Profile for startrekfan002   Click Here to Email startrekfan002     Edit/Delete Message   Reply w/Quote
Yeah, you're right about that. I think we should use a codec that the video editing software we use can accept. I only have windows movie maker, if someone has a better please report. cause else we must encode it using .mpg format. And divX is WAY better. Resolution? I think i'll vote 640×480. Its the standard video size of most tv-shows.

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anim8ordude2005
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posted 01-22-2006 11:30 PM     Click Here to See the Profile for anim8ordude2005   Click Here to Email anim8ordude2005     Edit/Delete Message   Reply w/Quote
Hey Mr. Smeagol, i don't know wether u read the first post, but he says there: Hey, it may take a year or two, but time is on our side. (Or something along those lines )
anim8ordude (BTW, when names go in the credits
(a) could they be in 3d, just to show off
and (b) will it be our real names or forum names that are put??

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Mr.Smeagol
Junior Member
posted 01-23-2006 01:18 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
anim8ordude - yea I read all the posts including first,...
answer to (a): Awesome idea! 3D-credits! We got to do that!
answer to (b): good question... maybe we should put our forum names in 3D, and then later in not 3D credits we put -"forumname" a.k.a. "realname" and than what is his contribution to the movie (cg-graphics -"models he did", or cg-animation -"scenes he made", or music "musics he...alright benney- commposed", or voice-acting "character(s) that he gave voice to".
So the 3D part would be the effect show with all our forum names. And rest would be normal credits with details. So - do you agree?

And 640*480 sounds cool.

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Leslie
Member
posted 01-23-2006 07:43 AM     Click Here to See the Profile for Leslie   Click Here to Email Leslie     Edit/Delete Message   Reply w/Quote
In case that something comes out from this project (and let’s be optimistic it will!), it would be very stupid to have the movie in the size of a stamp. You should try to render at the highest resolution allowed by Anim8or and make the compression at that size. You always can reduce the size without much loss in resolution, but you can’t zoom in a poor 640x480 to a decent size without pixelating the image!

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Mr.Smeagol
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posted 01-23-2006 09:27 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
Yea leslie - It's true - but the problem is rendering speed - we dont want that 2 scenes take 2 weeks to render - couse we will use transmaps, bumpmaps, soft ray traced shadows, AA,... And it will be enormus number of frames to render... And if every frame takes 5 minutes to render on 1024*768 we would be rendering for eternity, 640*480 is 2,56 times faster to render. -I would myself reccomend bigger resolution because of what you said but i thought that it would take too long then... I dont know then - what do you guys think? Is it worth to render 2,56 times longer and have better quality?

And where will we find place to host this movie? It will be at least 200MB in normal divx 1-CD movie quality.

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Andy
Junior Member
posted 01-23-2006 09:35 AM     Click Here to See the Profile for Andy   Click Here to Email Andy     Edit/Delete Message   Reply w/Quote
Hi y'all.
I'm interested in helping out with the Anim8or movie, but I am not sure where to begin.
What objects, scenes, and people have already been made? What objects, scenes, and people have yet to be made? How can I help?

Is there a headquarters for this movie on a different website?

I dont know.

Thank you.
Andy

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startrekfan001
Junior Member
posted 01-23-2006 10:14 AM     Click Here to See the Profile for startrekfan001   Click Here to Email startrekfan001     Edit/Delete Message   Reply w/Quote
1: there is a sort of headquarters, tough i was thinking of making a real website for this movie. My own project is cancelled/suspended for the duration of making this movie, so we might as well use all of my website, deleting what's on it now. There will be direct links to the An8MovieZone. http://uk.groups.yahoo.com/group/AnimatorMovieZone/
That's our headquarters kinda now.
2: Credits at end of movie: I agree making the names AND forumnames. I would suggest to make a setup like this:
Name (ForumName)
Anyhow, meanwhile i'll be busy on the website. A real website might be what we're gonna have to need to get publicity. Tough this is not a real website, morely a map Anyhow, check out these fellows: www.startrek.com . They can be great example for us.

[This message has been edited by startrekfan001 (edited 01-23-2006).]

[This message has been edited by startrekfan001 (edited 01-23-2006).]

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P_R7
Junior Member
posted 01-23-2006 11:26 AM     Click Here to See the Profile for P_R7   Click Here to Email P_R7     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by startrekfan002:
... I only have windows movie maker, if someone has a better please report...

You should get ZS4. It doesn't really have a manual but it's about 50 times better than WMM. I would volunteer to do the editing myself, but I have a slow modem, so that makes getting 1024*768 clips hard.

I vote we do the movie in a high resolution. 1024*768 sounds OK. I keep putting off getting the Divx Codec, but that sounds good too.

Credits souunds good. But let's produce a movie before we start worrying about credits?

Andy, i think what we need to do is start with visual and verbal descriptions of scenes. Can you draw concept art? Maybe some low poly concpet models?

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benney
Junior Member
posted 01-23-2006 11:42 AM     Click Here to See the Profile for benney   Click Here to Email benney     Edit/Delete Message   Reply w/Quote
Websites. now that's a good question and one I hope I can help you with.
My website www.Homesequencers.net does not have any real size limits except that the maximum upload size is 2mb.
So I was thinking that if you wanted to we could create a section within the website for the movie with a large file host holding the finished piece available for download from the site. Also I can set it up so you can can do your own editing etc to the movie section whilst I just moderate and make any refinable adjustments etc. Also I might be able (no garauntee) to find a host for the finished product. I'll leave it down to you guys to decide.

Also I think it would be better creating the movie in a large format and then downsizing it when needed this way (as has been said) quality does not suffer.

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Mr.Smeagol
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posted 01-23-2006 12:56 PM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
hmm... I agree with everything, except in the credits it would be better if it would be forumname ---> name

And the starwreck are just tooooo god example!

And are we gonna need the lightsaber? I finished it and textured it:

now it look more like metal and more detailed as well.
I'm still working on the tree - and making much progress - I managed to optimize it to 195 kb zipped. nice optimizing don't you think? it was going to be 2MB otherwise.
And if i get the texture tiling uv right the textures will be less the n 100kb, instead of 3MB.


________ _ _ _ _ _ _
Edit: The tree is completly finished and optimized I uploaded it to Anim8orMovieZone check it out. It has 619 Kb At first it was going to be 3MB and it took 60 seconds to open it. now it opens in 5 seconds And it's low-poly/detailed now (but you have to look very careful to notice the low-poly part )... and it has few almost ivisible uv-maping bugs. It looks preety much the same as b4, I re-did the bark texture and UV-mapping...

[This message has been edited by Mr.Smeagol (edited 01-23-2006).]

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Codfish
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posted 01-23-2006 04:35 PM     Click Here to See the Profile for Codfish     Edit/Delete Message   Reply w/Quote
I have noticed that none of the characters are being modeled lol.
We pretty much have everything else for the movie but we don't have the characters.

I suck at makeing humans so i'll sskip that part

Codfish

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benzjie
Junior Member
posted 01-23-2006 04:36 PM     Click Here to See the Profile for benzjie   Click Here to Email benzjie     Edit/Delete Message   Reply w/Quote
i'll upload a basic headmesh. With a bit of fantasy and work you can make : a dwarf, a troll, a queen , a king , a knight etc etc etc.

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New at this
Junior Member
posted 01-23-2006 09:22 PM     Click Here to See the Profile for New at this   Click Here to Email New at this     Edit/Delete Message   Reply w/Quote
What do you need because I would be happy to help.

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startrekfan002
Junior Member
posted 01-23-2006 10:26 PM     Click Here to See the Profile for startrekfan002   Click Here to Email startrekfan002     Edit/Delete Message   Reply w/Quote
That would be nice, New At This. (Funny name you chose, especially cause in a while your not so new at this anymore )
Benney, it would be great if you have a better hosting place, how about the two of us(and maybe some others) take the website for ours accounting? Smeagol, the lasersword already WAS great, its even BETTER now! Except in the middle the texture seem a bit weird placed!? :S Codfish and Benzjie, you are right about the fact humans should be made, too (probably the most important in our movie ) And Benzjie your head sample sounds good! (We can make any personality using that head as base???) Anyone volunteering to do human modeling (and horse/dragon/wolf ofcourse) please report. I have seen some great actions with head models lately, it might just be what we need. I'll check out who made them.

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benney
Junior Member
posted 01-23-2006 11:44 PM     Click Here to See the Profile for benney   Click Here to Email benney     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by startrekfan002:

Benney, it would be great if you have a better hosting place, how about the two of us(and maybe some others) take the website for ours accounting?.

Glad you like the idea but I'm not quiet sure what you mean when you say "take the website for ours".
I've been doing some research for a download host for the finished film and found this:-

---

MEGAUPLOAD

http://www.megaupload.com/

There is no registration and no fees.Basic use requires no registration and is free of charge. There is nothing to install and no special software required. All you need is the browser you are using right now. A file can be up to 250 MB. We will host your file forever for free, until it is unused for 30 days. If nobody downloads your file for 30 days, it is automatically deleted. Your file is available for download here at Megaupload 24 hours a day and seven days a week. We are always open and here to serve.

----

So essntially if any one of us keeps downloading the movie within the 30 day period then it could be there forever and not cost us a penny.

Let me know what you think

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Mr.Smeagol
Junior Member
posted 01-24-2006 12:32 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
Glad you like the saber - texture is suposed to be like that - but i think it's not that important couse most of the time caracter will be holding in it his hand... or like a jedi on his belt,...or maybe in his boot??

I like the idea of basic headmesh - I'll volounteer do some caracter if I have basic headmesh, after I finish the tower, But it's not that urgent. If you ask me - the most urgent things are completing the script, then making model list, then making environments - interior & exterior,...

The megaupload... only 30 days??? that's too baaaad..., ...I think we need to find a better hosting place.


I STARTED A POLL at the Anim8orMovieZone about which tower should I model... Everybody in the group reading this please vote - you can select more answers instead of just one.

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startrekfan002
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posted 01-24-2006 05:07 AM     Click Here to See the Profile for startrekfan002   Click Here to Email startrekfan002     Edit/Delete Message   Reply w/Quote
WHAHAHAHAHA!! lightsaber in his boot thats a good one!! That's definently gonna be in the movie!! For the hosting: It is indeed better first getting script and basics done. Website is the thing to do AFTER the movie is finished.(or after the trailer is finished). I was too rushing too fast, too....... Now we MUST take priorities(BORG)... So things set up in line:

Script finished
People making models (progressing....)
Recording voices for lip-sync
People making scenes (First step made)
People making music+sounds (Benney?)
Trailer makin'
Website hostin' + makin'
Movie Ready
PUBLICITY

like that? I think i'll make a work schedule, which i upload to the An8MovieZone.
People can check what must be done there. I will then refresh it whenever something is done, so people can see what's already done.

[This message has been edited by startrekfan002 (edited 01-24-2006).]

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benzjie
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posted 01-24-2006 06:07 AM     Click Here to See the Profile for benzjie   Click Here to Email benzjie     Edit/Delete Message   Reply w/Quote
here's the headmesh

http://home.quicknet.nl/qn/prive/benzjie/headan8zip.zip

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New at this
Junior Member
posted 01-24-2006 06:57 AM     Click Here to See the Profile for New at this   Click Here to Email New at this     Edit/Delete Message   Reply w/Quote
OK I guess I am not so new anymore after 7 months, but oh well. What would you have me make?

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P_R7
Junior Member
posted 01-24-2006 10:21 AM     Click Here to See the Profile for P_R7   Click Here to Email P_R7     Edit/Delete Message   Reply w/Quote
Cool sword, a boot is a very good place to hide it. I'll have to use that idea for the dragon fight scene. -Anybody want to help with that? I don't watch a lot of fighting movies. The dragon breathes fire again, BTW, no point in having him non-smoking as far as I can see.

I agree with everything- Movie first, site later, except for upload sites.

Nice head. Modelers, work on characters! Costume ideas are in my album at the Zone site.

I keep meaning to work on the script, then putting it off. Sorry, guys.

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Mr.Smeagol
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posted 01-24-2006 10:25 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
About the basic headmesh... MY GOD!!! I STILL CANT CLOSE MY MOUTH!!! benzjie - did you made it? I don't know if I will be able to do some caracter with this... I'll just experiment a bit and let you know will I try to do it or not...

New at this - read our other post from last 7 pages - some models that are yet needed are shurley mentioned - you can also read the script and take anythig mentioned there to model. And just post here what you'd like to do so we check it isn't already taken...

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Codfish
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posted 01-24-2006 02:46 PM     Click Here to See the Profile for Codfish     Edit/Delete Message   Reply w/Quote
Could I make the trailer and/or the credits?

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benzjie
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posted 01-24-2006 10:46 PM     Click Here to See the Profile for benzjie   Click Here to Email benzjie     Edit/Delete Message   Reply w/Quote
Nope, i didn't make it. It's made with a program called " MAKEHUMAN" it can also make hands, feet , arms etc etc,. If people want these as well i'll post them,

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startrekfan002
Junior Member
posted 01-24-2006 10:48 PM     Click Here to See the Profile for startrekfan002   Click Here to Email startrekfan002     Edit/Delete Message   Reply w/Quote
Well, when it comes to that point eventually, you can make credits, Codfish. Tough the trailer is something we must make together.
Also, was that head mesh made in MakeHuman? The setup of the head looks identical on the type of MakeHuman. It certainly looks great. IF you made it in MakeHuman, I don't see the point in editing the mesh. Just adjust settings in that program and export it, you can make all characters that way. Now, the work schedule is coming along, i will upload it tomorrow. If something misses you must tell me. (my castle is not coming along very well; i haven't got time. I will redo it soon, so it might take a while before its finished.

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benney
Junior Member
posted 01-25-2006 05:32 AM     Click Here to See the Profile for benney   Click Here to Email benney     Edit/Delete Message   Reply w/Quote

Hi everyone. Just found this whilst searching through my collection of anim8or files and thought you might find a use for it. I have uploaded it to the AnimatorMovieZone for anyone who want's to use it.

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Mr.Smeagol
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posted 01-25-2006 01:05 PM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
Well - I see no use for it now, but who knows what may we need, -and to tell you the truth model like that can be made in like 3 minutes, and it should be made with convert to subdivide method - not just subdivide faces. Couse that way it would consume 30 times less memory. And you didn't include the texture... But it has good shape of a bat.

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startrekfan001
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posted 01-25-2006 02:12 PM     Click Here to See the Profile for startrekfan001   Click Here to Email startrekfan001     Edit/Delete Message   Reply w/Quote
Are there bats in the script?

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benney
Junior Member
posted 01-25-2006 04:05 PM     Click Here to See the Profile for benney   Click Here to Email benney     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Mr.Smeagol:
Well - I see no use for it now, but who knows what may we need, -and to tell you the truth model like that can be made in like 3 minutes, and it should be made with convert to subdivide method - not just subdivide faces. Couse that way it would consume 30 times less memory. And you didn't include the texture... But it has good shape of a bat.

Well I am just an extreme junior when it comes to the 3d world but a proffesional when it comes to 2d and the true art (pencils, pens and paints) and music world, so I am just learning from you guys the in's and outs of 'Anim8or', and whilst you guys teach me I am trying to return the favour by creating the music for this endeavour. Thanks for your honest comments and they are dually noted and rammed into my little brain .

You say 3 minutes. It took me 3 hours (It just proves that I still have a lot to learn about 3d).

BTW - There is no texture with it I just thought someone might find it handy? Ah well, (silly me )

However I can say that the music is a lot better than my 3d work and a new section will be availble soon for everyone to ponder over.

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P_R7
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posted 01-25-2006 06:53 PM     Click Here to See the Profile for P_R7   Click Here to Email P_R7     Edit/Delete Message   Reply w/Quote
Hey, everybody, check out the Movie Making Manual at Wikibooks, it's not written for 3d movies, but I think we could learn some stuff. I didn't go through the whole thing, just looked at a couple of pages.

How about instead of going with the archetypical lightsabre (which I believe is trademarked by Lucasfilm anyway) we have something like a sword handle with a fold up hilt and a blade that forges itself out of the blade? I drew a picture, but I lost it. Basically you have a handle with a folded up hilt on it, and when you push the button, the hilt unfolds, a thing slides out of the handle and snaps into place, and molten metal comes out, forming into a blade and cooling quickly. And you can make the blade molten during a fight to crash through shields, and light the blade on fire, and all kinds of cool stuff.

I'm beginning to have ideas for the dragon fight, but having trouble linking them together, much less drawing them. I do know that PC has two blades, one idden in his boot. Dragon gets over enthusiastic or mad and knocks away his blade, PC pulls out the other in self-defense. Their fighting styles are: PC is trying to tire D out so they can "talk this over", Dragon is trying to look cool while not actually hurting PC, until he gets overenthusiastic or mad. [can't decide which.] One of the moves I have in my head is PC doing a stab/lunge, shoulder height, and D sort of doging and twisting into a C shape. And of course, Pc will do cool dodges, like using his sword like a vaulting pole, except he does a handstand on it instead of a traditional vault; to dodge over D's swinging tail. I think he will rip something off the wall to use as a shield against D's fire as well, and maybe do some actual sword blocks against D's claws.

Well, that post is long enough. Can't wait to hear the next song, I hope it's one of the action ones!

EDIT: I finally had a great idea for the final scene! It involves my molten sword and a dried out cake of zit cream... I'll tell you later. Right now I have to figure out how to transistion into it, but THAT will be easy compared to thinking up the ending. Do we really NEED robots in the castle (suits of armor, or otherwise), cause if not, I don't have any reason to put them in, though I could use them n the transition.

For the trailer, we could use the audio from that scene outside the dragon cave, where they are talking about all they had to do just for a publicity stunt, with visuals of them doing it and music from the montage. Reread the scene if you don't know what I'm talking about. Of course, that wouldn't be the ENTIRE trailer, just the beginning or middle.

EDIT AGAIN___ __ _
Maybe the robots could gaurd the gate and instead of "friend or foe!" say "customer or competitor!"

[This message has been edited by P_R7 (edited 01-26-2006).]

[This message has been edited by P_R7 (edited 01-26-2006).]

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Mr.Smeagol
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posted 01-26-2006 08:21 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
I started on making the interior for the dark tower ... but I need to get more votes from you to be able to do the exterior.

I thought maybe it would be cool if camera zoomed in through the towers window in the first scene.

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P_R7
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posted 01-26-2006 04:07 PM     Click Here to See the Profile for P_R7   Click Here to Email P_R7     Edit/Delete Message   Reply w/Quote
YES! THE FIRST DRAFT IS DONE! I have just uploaded it to the Zone site, I can email it to anybody without access to the zone. I managed to fit in the robots and make them an important joke!

Keep in mind that this is NOT the FINAL DRAFT, i'm going to go through, clean it up, shorten it, change a few lines here and there.

So, download and read it, enjoy! I'm taking suggestions, but I'll probably reject most of them that change the plot, make it much longer, or I just don't care for. After all, it's MY script. [Just kidding.]

EDIT: Found and scanned my sword pic. It's in a new folder in the zone.

[This message has been edited by P_R7 (edited 01-26-2006).]

[This message has been edited by P_R7 (edited 01-26-2006).]

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anim8ordude2005
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posted 01-27-2006 12:29 AM     Click Here to See the Profile for anim8ordude2005   Click Here to Email anim8ordude2005     Edit/Delete Message   Reply w/Quote
Whateva u do, don't shorten it. The idea was a full length film and also with this many anim8ors it should be quite quick (its not like its Shrek 3)

anim8ordude

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Mr.Smeagol
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posted 01-27-2006 01:56 AM     Click Here to See the Profile for Mr.Smeagol   Click Here to Email Mr.Smeagol     Edit/Delete Message   Reply w/Quote
Do we now post concept art's in our photos or in "concept art" folder in "files" ???

The molten blade sword concept look cool
But... -Does that mean we are not gonna use my lightsabre? ...Well - I guess I could do molten blade sword insted.... After i finish my tower. (I'm making nice progres - I'll post wip-screenshot soon)

I'll read the draft script as soon as i get time

Also I downloaded the program makehuman - and you can really make good pro characters - but it just seems like cheating that we take credits for that... Anyways - anim8or doesn't want to import the .obj exported by makehuman.

And 4 the molten blade - we can make it with morphing... but couse of the color - it wont look much like molting - we can't make the red molten glow/color realistic while morphing... I would probably be able to do it for still sword - with textures, ...etc. But I don't know how can we make it in morphing to be like molting.

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benney
Junior Member
posted 01-27-2006 05:58 AM     Click Here to See the Profile for benney   Click Here to Email benney     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Mr.Smeagol:
Do we now post concept art's in our photos or in "concept art" folder in "files" ???.

Post them into your photo albumns please. This way members can view the pics prior to making a desicsion whether to download or not.

I will move the image in question to the creators photo albumn.

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startrekfan002
Junior Member
posted 01-27-2006 08:54 AM     Click Here to See the Profile for startrekfan002   Click Here to Email startrekfan002     Edit/Delete Message   Reply w/Quote
AAWWW i totally forgot to upload the file! it'll be there now, i'll get my USB-stick! (you all remember i am talking about the scheme?)

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