Index
1.
Introduction
2.
Basics
Mouse Usage
Where's Undo?
Tool Tips
Toolbars and Menus
Common Buttons
Top Toolbar
Keyboard Shortcuts
Arc Rotate
Object Libraries
Grid Control
Snap-to-Grid
Material Editor
Visual Quality
Frame Rate
Saving .jpg and .bmp Files
Printing
Configuration
3.
Object Editor
- Basics and Object/Edit Mode
Object/Edit Operations
Basic Objects
Meshes vs. Parametric Components
Object Materials
Spline
True Type Fonts
Filling
Extrusion
Lathing
Modifiers
Mirroring
Subdivision
4.
Object Editor
- Object/Point Mode
Point Editing
Edge Editing
Face Editing
Applying Multiple Materials
A Note on Selecting Faces
Adding Points and Edges
Adding Faces
Connecting Meshes
Mergeing Points
Face Extrusion
Beveling
5.
Figure Editor
Figure Basics
Edit Operations
Building a Skeleton
Flexible Joints
Body Parts
Skinning
6.
Sequence Editor
Sequence Basics
Edit Operations
Visibility
Making a Key Pose
Editing Key Frames
Making a Sequence
7.
Scene Editor
Adding Objects
Adding Figures
The Camera
Lights
Targets
Object Properties Dialog
The Time Track
Animating with Key Frames
Animating Figures with Sequences
Rendering an .AVI Movie
8.
Animation
Coming soon!
9.
Browser
Coming soon!
10.
Materials
Material Editor
Texture Editor
Texture Mode
This page was last updated on October 29, 2000.