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Keyboard Shortcuts

There are numerous keyboard shortcuts that you can use to facilitate your modeling. They do not add new functionality. For every shortcut there is an equivalent toolbar button or menu command that you may use instead.

Commands that are available in more than one editing mode use the same shortcut. The control-style and most lower case shortcuts fall into this category. Some shortcuts perform different command in each editor. These are generally the uppercase ones.

You can also use shortcuts for most menu commands. The name of each shortcut is shown in the menu to the right of the command name.

Menu Shortcuts

The following are standard Windows shortcuts:

^NNew project
^OOpen project
^SSave project
Sh+^SSave all

Viewpoint Shortcuts

You can use the numeric keypad to switch the working view to any of the standard viewpoints.

7Back View 8Top View 9Ortho View
4Left View 5Front View 6Right View
1Camera View 2Bottom View 3Perspective View
0Previous View

.Toggle 1/4 views

Top Toolbar Shortcuts

These shortcuts are for the top toolbar:

^Z^Y^X^W ^F^U^A
UndoRedoCutWire
Frame
Flat
Shaded
Smooth
Shaded
Material
Toolbar
^R^G^T^L ^P^D
Arc
Rotate
Grid
Snap
Fast
Select
List
Items
Graph
Editor
CAS
Annotations


Object Editor Shortcuts


A   Edit mode V   Viewpoint mode
O   Axis mode P   Point edit mode

wWorld
coordinates
oObject
coordinates
jScreen
coordinates
xX Axis yY Axis zZ Axis

a   Select d   Drag select
m   Move r   Rotate
n   Non-uniform scale s   Scale
l   Line p   Path

U   UV editor

S   Sphere C   Cube
Y   Cylinder U   Primitive mesh
G   N-gon T   Text

W   Warp modifier

Point Editor Shortcuts


A   Edit mode V   Viewpoint mode
O   Axis mode P   Point edit mode

wWorld
coordinates
oObject
coordinates
jScreen
coordinates
xX Axis yY Axis zZ Axis
vPoint eEdge gFace

[   Front ]   Back




a   Select d   Drag select
m   Move r   Rotate
n   Non-uniform scale s   Scale
   Add edge    UV editor




X   Extrude faces Y   Extrude faces connected
P   Peak faces b   Bevel
I   Inset u   Shell
B   Bump C   Cut Faces
k   Topographical knife S   Slide

E   Extrude edges

Figure Editor Shortcuts


A   Edit mode V   Viewpoint mode

wWorld
coordinates
oObject
coordinates
jScreen
coordinates
xX Axis yY Axis zZ Axis

a   Select d   Drag select
m   Move r   Rotate

s   Scale




E   Edit bones R   Rotate bone
L   Bone length N   New bone

S   Skin object




X   Show axis B   Show bones
O   Show objects I   Show IK controls

Sequence Editor Shortcuts


A   Edit mode V   Viewpoint mode

wWorld
coordinates
oObject
coordinates
jScreen
coordinates
xX Axis yY Axis zZ Axis

a   Select R   Rotate bone

i   Inverse kinematics

Ret  Play Space   Pause/Resume Escape   Stop

X   Show axis B   Show bones
O   Show objects I   Show IK controls

G   Show ghosts





K   Animate

Scene Editor Shortcuts


A   Edit mode V   Viewpoint mode

wWorld
coordinates
oObject
coordinates
jScreen
coordinates
xX Axis yY Axis zZ Axis

a   Select d   Drag select
m   Move r   Rotate
s   Scale p   Edit path
R   Rotate bone i   Inverse kinematics

Ret  Play Space   Pause/Resume Escape   Stop

X   Show axis B   Show bones
O   Show objects I   Show IK controls
O   Show camera I   Show path

K   Animate