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Modelling cars

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Tanzim:
Yeah that's right, I want to model a car.
But before i start is there any tutorials or tips anyone can tell me about, becuse i don't want to stuff up and start over, like i have with other modells

hihosilver:
I'd suggest you study up on edge looping.  It's normally as simple as a google search, and then study up on it.  A big part of making a smooth nice car has to do with edge loops, as well as Edge Reinforcement

Roygee:
To add to this - in a previous post I asked for advice regarding keeping sharp edges in parts of a model after subdividing - my model is complex, so cutting in edge re-enforcement is not an option, it would become too confusing and messy.  After a lot of experimentation, it turns out that changing the default edge smooth setting to rounded, with a value of 3, for a single subdivision gives a perfectly sharp edge - use 2 for a softer edge - without all the extra lines.  Seems that the value must be 1 higher than the number of subdivisions for a soft edge and 2 higher for a sharp, hard edge.
Just thought I'd share this, for what its worth

Tanzim:
cool i'll try that

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