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Anim8or Game

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TheCodedOne:
Emuman4ever

Not a bad gun you got there, most people I've met can't box model a decent gun, so I'm pretty impressed. This game was going to be a solo effort, but your offer is definitely appreciated. I dont quite know what my plans are for models yet, but you are on my list of contacts for sure. If I need any asistance I will be sure to let you know and you will be credited accordingly.

As for a website I have not made one yet because I dont want to get peoples hopes too high in case I dont finish the game. Ive created sites for my games in the past, but for now I need to work on getting a beta of the engine done.

Also if I do create a site I expect it to be a freewebs site to simply host a download for the anim8or community and to have a simple error and disscusion fourm. If the game gets popular and I decide to update and expand it and prehaps form a team of animators and programmers. I will definitely consider renting a server for online play and creating a 'real' official site.

I'll keep you guys posted. comments welcome.

-EDIT-

To answer you last question it is strictly an rpg, but there are guns in it because it takes place in a not so distant future.

TheCodedOne:
Update 4:

Info:

The name of the game is: Commisioned (Working Title)

Basic Synopsis:

It takes place in a bleak future in which the government controls every aspect of our lives. You are not born you are "Commisioned" and when you are no longer needed you are killed or "decommisioned" the consept of this is that no humman is entitled to secracy or induviduality and  that our race is to function as a single entity for the greater good.

But when you stumble upon humanitys dark secret, the government orders you and your familly do be decommisioned. It's up to you to unlock the humman potential, to discover why things ended up this way, and to lead a band of "enlightened" people to freedom as the world seeks your annihilation. This is commisioned.

This will be a turn Based RPG

This is one of the tags for the game.



Post and tell me what you think of all of this.

TheCodedOne:
For anyone curious I could not get ahold of any of my old games, but on one of my old floppys I found a saved INGAME screenshot of one of the bases of my old multiplayer game. This was as far into the level design as I got before my PC crashed.

You were fully able to interact with what you see. There was collision detection and the works. You could even pick up the flag at this point. It was a very basic map to test the game engine's dynamics.

- 1/2 to 1 year ago-
-Blue Base-

TheCodedOne:
The bitmap loader is done and the obj loader is on its way to creation I will release a small sample soon to simply show you guys that I am making some progress. It will be a very boring sample that just shows the parts of the engine that are completed don't expect anything fancy though.

Sample:

Features:
Loaded Makehumman model(not animated)
Loaded Bitmap texture
Moveable first person camera

Extras if I have time:
Particle system test (Snow rain ect)
Animated model
Fog
Lighting

TheCodedOne:
Bad news guys I've abandoned the project AS IT IS now. I feel bad about this I mean I really wanted to create the 3d game, but it would just take to long given the circumstances. I'm still making the game, but it will be a 2d game instead  and I will still post progress.

1. I simply wont have time due to advanced school courses
2. It will be done alot faster (like this year :p)
3. I can do 'fake' 3d with sprites
4. Easier to impliment online features
5. If everone likes this game I will have a framework to build upon for a 3d version.

Sorry to dissapoint everone if I did, but I rather make a good 2d game then a sucky and rushed 3d game.

If you have any commets or questions post.

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