Artwork > Finished Works and Works in Progress

Anim8or Game

<< < (11/13) > >>

TheCodedOne:
Wow my art skills are lagging, Well I'm trying to get a demo up but my models are really sub-par. I told myself that it was only a demo and good graphics are not a nessesity, but this is just ridiculous.

What I'm asking is if anyone knows where I could find some decent architecture tutorials that would help greatly :).

This is what one of the things you can take cover behind looks like as you can see I need help lol.

bamman62:
It is good compared to my skills in realistic modeling.   ;D

It is a bit hard to tell from this distance, but some 'stronger' normal mapping could help it out some.


(Get a really realistic texture, similar to a simpler one, and normal map it. Then use the complicated normal map as the normal map for the simple texture)

(That probably made no sense, but it is fun to play around with normal maps to get some really interesting combinations)

floyd86:
@bamman62: normalmap? you probably mean bumpmaps  ;)

@TheCodedOne: Looking good at first sight. atm the model is a bit to flat, make the wall more destroyed. Also a bigger picture would be helpfull to give comments. The pic is a bit small  ;)

bamman62:

--- Quote from: floyd86 on November 16, 2008, 05:43:59 pm ---@bamman62: normalmap? you probably mean bumpmaps  ;)


--- End quote ---

Depends on the game :P. I like the word 'Normal Map' more though.

I think I will stay in a safe zone and say 'Visually Altering Textures'.

TheCodedOne:
1)Thankyou for your comments I understood the normal mapping thing you said btw.

2)I will try do desecrate it a bit more also it has a bump map on it right now but its not very affective, I need to make a new one.

3) Next post I will be sure to make the model closer to the camera for crits.

Thanks guys
-TheCodedOne-

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version