General Category > Anim8or v0.98 Discussion Forum
A list of ideas for anim8or
odp04y:
Would parallax (virtual displacment) mapping not work?
http://en.wikipedia.org/wiki/Parallax_mapping
xalener:
--- Quote from: Steve on December 18, 2008, 02:25:59 am ---I can do what xalener has fairly trivially
--- End quote ---
DOES THAT MEAN YOU'll DO IT!?!?!?!?!?!?!?!?!?!?!?
Suppastar:
Hey Steve, I found a site that has images of the what the code does and the source codes for OPENGL. It even has some DX 8.1 code that you might be able to use or scavenge from.
http://www.zanir.szm.sk/dx10-19.html
bamman62:
Once again, glad to see this thing going twice as well without me.
*Puts on his normal map hat
I would love to see a bunch of these features included in the next release. Especially a few new texturing things that could make a significant impact on the quality of renders.
Parallax mapping looks amazing in my opinion.
Modeler_in_the_Myst:
I am no programmer, so how implementable this is, is way beyond me.
But what if, as variation of the Insert tool in face editing, instead of adding a smaller copy of the face inside, you insert a smaller polygon, with a menu for how many faces you want the inserted polygon to have.
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