General Category > Anim8or v0.98 Discussion Forum
A list of ideas for anim8or
hihosilver:
My only issue is that Anim8or doesn't have any sculpting tools. To create normal maps, you'd have to create them in a different program anyways. Support of viewing them could be nice, but I don't know how much of an effort should be put in for this reason unless Steve plans on sculpting and extremely high poly support.
Suppastar:
I only meant for "Rendering" Normal maps, to make Normals you would have to have a external program, I know that. But, Rendering Normal maps in the rendering process would be easier then re-writing AN8 to make it accept a slew of external .bats and such just for one thing.
Full Normal map integration should only be implemented if and ONLY if you Re-write Anim8or, Steve. ;)
Steve:
"Just so you know..." I do read all these suggestions. They are helpful in prioritizing what I work on.
And to KiwiNM8OR: the "R" stands for "Arrrrrr, matey!" Oops, no, I mean, "Robert".
floyd86:
--- Quote from: Steve on September 11, 2008, 01:50:44 am ---And to KiwiNM8OR: the "R" stands for "Arrrrrr, matey!" Oops, no, I mean, "Robert".
--- End quote ---
I always knew steve was a pirate ^^.
CowTail:
Steve, I think a great investment of your an8 dev time would be to support the COLLADA (.dae) or Filmbox (.fbx) format. Just pick one and focus on it as the primary export format and update it regularly with each release, and you'll be opening a lot more avenues for Anim8or to be used with! These formats are specifically for interchanging between 3d applications, and they're also being more widely used in game engines, so it's like knocking out several birds with one stone.
But aside from that, I think an upgrade in the modeling tools to make it more intuitive would be great, it's fallen behind compared to the other programs out there. 3D widgets, a "tweak" tool similar to that in softimage XSI or wings3D (with soft selection), real-time mirroring, etc.
And IMO, the skeletal animation system needs a complete overhaul.
Thanks for your time and effort!
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