General Category > Anim8or v0.98 Discussion Forum

A list of ideas for anim8or

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CobraSpectre:
Bone inserting is something that's been added to Anim8or.

In figure mode it's under Build > Insert Bone.

onespirit5777:
Out of most of what has been posted - hardened edges would be really nice. It would save a few extra step if you could select just the edges you want hardened.

I am aware of edge properties - the max is 7

What if it could be set to 10 or 100 - That would give it the edge of a box and then go down from there.

DoctorStopMo:

--- Quote from: CobraSpectre on September 21, 2008, 01:23:10 am ---Bone inserting is something that's been added to Anim8or.

In figure mode it's under Build > Insert Bone.

--- End quote ---

Oops - must've missed it amongst the releases!  Thanks :).

VBSmiles:

--- Quote ---Natural Bridge - along the same vein, but with bridging of objects.  I believe Wings3d has such a feature.

--- End quote ---

I would think you can already do this by making both objects into one... guess I'll try it now  ;D

lynn22:
Painted weights

In Figure editor you can set the default of a bone at a certain angle and the object will move with the bone.
However, as soon as the skinning tool is selected the object returns to its default shape.

It would be nice if the object could remain attached to the bone because it would make the painting of any nooks and crannies so much easier.

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