General Category > Anim8or v0.98 Discussion Forum

A list of ideas for anim8or

<< < (17/32) > >>

floyd86:

--- Quote from: Mactetra on October 20, 2008, 07:28:52 pm ---don't know if this is mentioned, but it should be possible to mirror several meshes at a time, it takes ages to mirror, lets say.. a bowl of peas.

--- End quote ---

Can't you just join solid all the peas and then mirror.

But I do agree, mirroring can have some improvement. symmetry for example, but also just mirroring groups, subdivided and multiple objects. I would make life that bit easier  ;)

odp04y:
I know this has been mentioned before, but copying and pasting in scene mode would be useful as I was trying to do a physics test with Cre8or earlier. I gave up trying too put enough objects in the scene! :(

bamman62:


Here is another idea

Extrude Points

Works just like extrude faces, but with points. (What a twist) The below picture will clarify on the purpose. (Excuse the bad organizing had a bad error when saving and had to kinda paint over it)









Sorry about kinda ignoring the current topic on bone mirroring :P I appreciate the topic being kept alive :D.

Kubajzz:
I don't know if I understand it right, but it sounds like you need the edge extrude tool... I think it does the same like the point extrude tool you're requesting.

bamman62:

--- Quote from: Kubajzz on October 26, 2008, 05:10:47 am ---I don't know if I understand it right, but it sounds like you need the edge extrude tool... I think it does the same like the point extrude tool you're requesting.

--- End quote ---


I don't think extrude edges works with objects with 0 depth. I did find a good substitute though; add points works fine. :P Sometimes I really just skip over tools that are already there.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version