General Category > General Anim8or Forum

How to render photos

<< < (2/2)

headwax:
Hi in the materials window use the picture as an Emissive texture as well as the diffuse texture . Change the emissive texture from zero though.

jk:
What went wrong?

Before I went to this forum I read my book and yes I experimented with textures, but never had a photo on my cube only lines  I even thought it was not possible with Anim8tor.  With the example of kreator I saw that it should be possible.  Thanks!  Afterwards everything seems to be stupid
In dump 1 and dump 1b you’ll find a result (only an extract of the photo) and the lines.
In dump 2 I was to hard focuses on de line.  I didn’t see that the x-axe was too small defined.   If making the x-surface wider then you get the picture. Than the step  was  little to  understand that working in the Face Editing mode and using the UV texture tool, it possible is to give every side a different picture.

RudySchneider:
If you want an image to appear on each face, you must apply it to each face, one at a time.  The streaking you see on the sides is due to the fact that you've applied a an image to the front face.  The edge of that image "smears" across the sides.

I find that the most straightforward way to apply a texture to an object is to always apply it in the FRONT view.  This means that I must rotate the object so that the face on which I want to apply tyhe texture is facing me.  Then, I select only the one face in which I'm interested, and apply the texture of my choice.  For example:

Navigation

[0] Message Index

[*] Previous page

Go to full version