General Category > Anim8or v0.98 Discussion Forum
bug,
VBSmiles:
Steven, I'll check to see if I still have it. If not, I'll attempt to recreate the problem.
VBSmiles:
I figured out what was going on.
Most of the problem is in my own error. It works fine if you stay within the confines of 0-1. That is, it will in fact end in the shape you was attempting for. Anything past 1 and you get what was seen above.
However. bend a tube 360 degrees and it takes the shortest possible path instead of "Bending it" as hiho stated in his post.
I've only figured this out recreating the problem. So in fact your code is not a bug per se, but the way it was created.
I'm not sure I like having to add 30 morphs just to bend all the way around to create a circle as I want it or expect it too. But... it is doable.
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