General Category > Anim8or v0.98 Discussion Forum
Modeling?
Steve:
You can "scrub" your animation by scrolling forwards and backwards through an entire scene with the Time Slider. (It's that new thing just above the Time Track.) The min and max frames for the active region are set by the lower slider and the upper one does the sliding. I made it so that the current frame limits how far the slimits will go so you can quickly set them to the current frame, etc. (I'm adding a mode when you hold the Ctrl key down to override this and move the current frame instead because that's also useful.)
hihosilver:
Haha you learn something new everyday is right!
I feel very silly for not remembering this one. Especially since it's so important. I guess I expected it to be under the "Object" section.
Haha wow I feel dumb ;)
xalener:
--- Quote from: RnDr FOX on October 13, 2008, 05:47:30 pm ---can you clarify with me what the time-slider does exactly?
--- End quote ---
Slides time....lol.
I'm sure you already know about the sculpting/normal map requests, but that's way far off....
What about glowing materials? Like, they just aren't bright, but they actually have "volumetric coloring".......and they're bright.
thomasmendozajr:
I think all the ideas you guys came up with are great, I used anim8or for engineering Purposes and had to be quite professional with the detail. I was thinking of a measure tool in object mode to give an good idea how profession the object is towards Realism. I like the animation tools that came out It was very helpful in my last project steve,
dajean:
Steve
I requested a while ago that when you assing a color to a mesh when you see it in wire frame it will adopt that color, is there any chance that will be in the next release?
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