General Category > ASL Scripts
PI is wrong?
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Pirmin:
I have a Scene with 720 Frames where I want a vehicle to do a circle movement.
The Location controller looks like this.
--- Code: ---float $radius;
float $radian;
$radius = 450.0;
$radian = 2*PI * frame/720.0; /* not reduced for clarity */
$position.y = 7.0;
$position.x = $radius * cos($radian);
$position.z = $radius * sin($radian);
--- End code ---
When I run this scene the vehicle does the circle movement but stops about 10 degrees before closing the circle! :'(
When I define an own variable $pi the vehicle moves the full circle. ;)
Here is my modification.
--- Code: ---float $radius;
float $radian;
float $pi;
$pi = 3.1415926;
$radius = 450.0;
$radian = 2*$pi * frame/720.0; /* not reduced for clarity */
$position.y = 7.0;
$position.x = $radius * cos($radian);
$position.z = $radius * sin($radian);
--- End code ---
Kubajzz:
What version of Anim8or are you using? The PI value should should be correct in v0.97d.
Pirmin:
Sorry, I had an old version (0.95c).
With the newest version it's OK.
Thank you!
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