Artwork > Finished Works and Works in Progress
waterdrops - fake watereffect and raytraced water
Andy_Rch:
Hello anim8ors,
I want to show you an old project of mine. In this project I tried to fake water. I want to post this old image with the fake water and new version with raytraced water using ART.
For faking the water, I used an env mapping of the background and made the frontside of the drops transparent.
Here is a short animation of the faking one: http://de.
The first picture shows the fake water.
The second picture shows the raytraced one.
Have fun.
3D Joe Wiltshire:
I love it, you must've made the first very well, the reflections look exactly the same...
I like it.
floyd86:
Very nice renders! The water seems to fly against gravity, or someone just did placed the tap under an angle^^.
Honestly I must say that i like the one without the ART the most. The water effect seems better to me on that one. Pretty impressive that you knew to reproduce those realistic reflections/refractions with only env-maps.
ENSONIQ5:
I disagree with floyd86, in that I prefer the ART render. The drops on top of the tap spout, and in particular the drop hanging in the spout opening itself, look very convincing. I think the improved contrast in the water droplets themselves in the ART render over the env. mapped render greatly improves the realism. The only thing that seems to be lacking in the second image is some sharp specular reflection of the water droplets in the ART render. Great work, and especially good that the env. mapped version was so close to the ray traced one!
CowTail:
I agree regarding the higher contrast in the ART renderer making it look better. If you made the contrast darker/sharper in the scanline version then it'd probably look just as good ;)
Nice render(s)!
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