Artwork > Finished Works and Works in Progress

Diagonal risen wireframe

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Francesco:
Hi all,
here you can see a little render of mine.

Nothing really special I know, but since I like the final result I decided to share it.

This is how I did it:

1 - open an almost-all-quads face mesh
2 - select all edges
3 - connect edges
4 - switch to point-edit mode and invert selection
5 - delete points
6 - add edges where needed and fill holes
7 - select all edges and bevel them a bit
8 - extrude faces (with the extrude-connected tool)
9 - grow face selection
10 - apply different material to selected faces
11 - select all edges and bevel a bit more
12 - final result, ready to be subdivided

And here below I attach the pictures.

Feel free to use/modify this technique if you like it, you're welcome.

SirBonovox:
I like it!  It kind of looks like Spiderman's costume in the movie's.

I have a question about step 9 - How do you "grow face selection"?

Francesco:
Hi SirBonovox,
you can find that command inside edit > select.

I'm glad you liked it, but hey don't tell The Edge, he wouldn't be happy to know that we cut edges in Anim8or, eheheheh - ok, that's quite silly humour, please forgive me.

yetipenguin:
nice!good "net"-like effect

--- Quote from: Francesco on October 30, 2008, 04:16:04 pm ---

I'm glad you liked it, but hey don't tell The Edge, he wouldn't be happy to know that we cut edges in Anim8or, eheheheh - ok, that's quite silly humour, please forgive me.

--- End quote ---

lol :D

Francesco:
Ooops, missed this... Yes, net effect is way simpler and clearer than diagonal risen wireframe... I think I have to think twice before naming my threads ;)

Glad you liked it yetipenguin.

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