Artwork > Finished Works and Works in Progress

Transparent display stands

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Olias:
I love the stands, they look great.

The vases and pictures on the wall look superb.

My main crit would be (and I encountered this myself those times I attempted to do an interior room) is that the border between floor/wall and celing wall looks too perfect, because well, it is a perfect line.

I'd put a tiny curve there or, even better, some crown and baseboard molding would really cap it off great.

headwax:
http://farm3.static.flickr.com/2131/2427477853_faf68dd12d_o.jpg

http://www.dcallenonline.com/images/travels/grecianurn.jpg

Sorry for being obtuse lynn!

The lighting setup in the shot is giving dark nicely defined shadows. This indicates a dominant intense source of light. It's not likely however to be as bright as the light outside. I think you would find some darker shadows on the window wood, not just the architrave, specially in the bevels. Probably a small bump map would help.

I think the specular reflection on that right hand urn needs to be increased because of the lght source indicated by the shadows. Specular reflection in this case being a small bright area of light cooincident to the line of light as would be seen to be reflected from a perfect mirror.

Amyways, that's my opinion.

It's your museum. Great work!

Irv:
Hey lynn22 I found you web site listed in your profile
and am just now checking it out "very impressive"
at a glance i really like the snow man. keep up the great work ;)
oh ya i've got one somewhere also (homepage)

ENSONIQ5:
That is a big improvement Lynn22, the curtains look much better and I think the larger radius curve on the stands looks more convincing.  The skirting boards (twixt floor and wall) improve the image considerably, and perhaps (as mentioned by Olias) a plaster moulding between wall and ceiling would also help.  I understand the need to keep polys low, but as previously mentioned it really is shadows/lights/AA that slow things down more than poly count.  I guess it is a case of balancing realism against the very real need to keep render times down, especially for animations.  Anyway, really great work and I look forward to seeing this project unfold.

lynn22:
Thanks again guys !
I guess that I have the set-up finalized now .... or not ? See below (the second room)  ;)

floyd86 : I tried the wall bumpmap but then the walls demand too much attention and distract the viewer from looking at the objects on display. It's a good idea that I will keep for another project.

Olias & ENSONIQ5 : I added the plaster moulding and it looks better, it "frames" the picture.

headwax : you never, I am the obtuse one for I didn't get what you meant ;D
I cranked up the specular and specially in a close-up it makes all the difference.

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