Artwork > Finished Works and Works in Progress
Anim8or Meshes put through Their Paces With BVH
3D Joe Wiltshire:
Very random, The pole dancing banker made me laugh, and I like to see the little details in animations, eg. Those spikes / candles, whatever they are in the picture above, are jauntily angled, increasing realism... It looks superb, and i've heard that human animation is very difficult.
headwax:
Thanks Joe! I'm sorry I missed your post. :(. Yes the angles of the points (they are teeth in the mouth of a cookoo clock) really made a big difference. Nothing is straight in real life, especially my teeth ;). The human animation are real life people who have been mapped with motion capture software. I think the trick is to use it in the right place.....
I'll post a finished video later.
Thanks for the kind comment.
headwax:
http://www.vimeo.com/2286091
Finished video. Comments and Criticisms welcome of course.
All the meshes are anim8or as are some of the renders. The tunnel sequences are done in anim8or, the round holes are made with transmaps.
Though it's a self portrait as such, the persona is slightly different to myself. I don't do pole dancing in my suit anymore.
I wear a leotard now. ;)
I hope you enjoy it.
edit what a crack up eh?
a few ot renders
3D Joe Wiltshire:
Nice tree
headwax:
Thanks Joe. You can't tell, but it's upside down. I stuck an WIP avi of the metronome on a new thread Disaster TIME.
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