Artwork > Finished Works and Works in Progress

WIP: AI

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headwax:
Beautiful work floyd.

I'd drag the camera away for the shot then adjust the focal  length so you get the same visual field but without the  distortion of the nearest elements of the scene

ENSONIQ5:
Seriously good floyd, really nice attention to detail, particularly in the bolt heads on the scaffold towers and the little metal tangs to hold the glass balustrade panels in place.  Really great to see modelling that is sensitive to the principles of engineering and physics.  My only crit would be that the tower girders appear to have no depth, and just look like flats.  Steel can indeed be quite thin yet very strong, but these girders look a bit paper-like.  I think this is a really fantastic piece of imaginative modelling and I can't wait to see it completed.

PS:  The yellowish appearance of the underside of the platform, also visible in the down-facing faces of the display screen supports, is normal for an ambient occlusion render in Anim8or, if you have not added any light sources.  The default scene lighting (no lights added) is a moderate brightness, white distant light overhead, and a slightly yellowish one below.  Once you define a light source these default lights disappear, so this won't be a problem in the final, fully textured "beauty" render(s).

floyd86:
@ENSONIQ5: Ye you are right, they look pretty thin. I will try to make them a bit thicker so they will be less paper like^^.
It's nice to know that you noticed (and liked) the amount of details. I put alot of work in them and i like working on those small details that will give it a bit more realism.

@headwax: That might be a good idea, i'm also trying out some different views and angle. I will post renders as soon there done (in about 4 hours =(, we really need faster rendering)

EDIT: I rendered the scene in a different angle. This way the total scene is viewed better. Tell me what you think: the old of the new angle?

lynn22:
Definitely the new angle because now your wall are straight ;)

hihosilver:
I like the old one.  Much more dynamic.  Sure, everything in the new angle is straighter, but that just makes it bland and boring in my opinion.  There's also a lack of layered elements, whereas the first has the table in the foreground, the robot then everything in the background.

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