Artwork > Finished Works and Works in Progress

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rellik420:
heres wireframes subdiv

hihosilver:
Well I definitely think you could do with less polys.  You can check out some wireframe references on the web.  Basically I believe you're using too many faces than you need, which because of human error takes away from some smoothness you may want.  I also advise that you get some references at least for shape, since it looks a tad oddly shapen (a bit wide, etc.)
I look forward to your progress

rellik420:
yea i was looking at a good model on that forum page with the edgeloop explinations and tutorials. i counted all the lines for the nose and everything exept for around the nostral. im still not sure how ill do that. and i used a ref pick for the side view, and i cant find anything close that will match up on the front view. but ill pick at it (get it) and see if i can make it look better. thanks for ur c&c

hihosilver:
As another quick pointer, when showing subdivision wireframes (and even normal wireframes) it's best to get a screenshot of the flat shaded view as the full see-through wireframe is often hard to make out, and the lack of any shading makes perspective and depth hard to see.

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