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Edge property editing problems..
vobla:
Hmm.. I am modeling some buildings so mostly I need creased edges and just some of it slightly rounded. Since creased has no effect all I can think of is I shouldnt conv to subdiv and just bevel edges I want to round till its angle is smaller than 45. Does anyone has better suggestion? (Hope so ;) )
hihosilver:
Use the 'rounded' setting. Basically what the 'rounded' level does is change how rounded the edges are. At first this seems incorrect, but when you think about it, it's not. Smooth makes a smooth transition curving from the vertices. When you think of creased, don't think of it in the way of edge reinforcement, because really it's not. Creased just changes how the normals on a model are rendered, that's why it doesn't work with a subdivision object, because crease works with the edges of an individual face. So that only works with a mesh. Rounded is what's like edge reinforcement. The higher the rounded level, the sharper a transition it will make over the edge. It creases at a certain point because it's turning so sharply that there aren't enough faces to make that sharp of a curve, so it creates a crease. So, if you have a rounded level of 3, it will crease if the subdivision object is set to 2. But if you set the subdivision object to 4, there are enough faces to create a rounded yet sharp edge.
I hope this helps explain it a bit.
vobla:
I've been playing aroud with smooth and rounded for a while and it seemed to ok as long as the object was simple.
And here comes the big question. Say I want to model a radiator (pic1 - just so you know what I mean). Lets stick to a front part. So I make a model like in pic2. I set subdivision to lvl 3 all the unselected edges round 3 and selected - round 1. Result I get is in a pic3.. Just the middle extrusion look pretty fine..
Did I do something wrong here ???
hihosilver:
It makes sense it's doing this, and that's because the edges aren't actually reinforced. So normally when subdivided the object would do something like this, but the edges wouldn't go in as sharply. The problem is that the corners aren't reinforced. So they'll be rounded.
Personally I'd advise using the bevel tool instead of changing the edge properties for this. They can be very useful, but sometimes beveling or using the cut tool is preferred.
vobla:
Tnx
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