Artwork > Anim8or Challenges

[ COMPLETE ] Challenge #1: Model a Bench

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lynn22:
This is an interesting thread showing some very nice benches. Keep them coming ;)

Here's my contribution, all modeled in Anim8or except for the bush which is made in Ivy generator.

Raxx:
Nice bench $imon, very unique. I know mine's not too exciting, was just a quickie to squeeze in before bed ;)

Jehovahenker, comfy "bench". Just to make sure, did you select the edges you wanted to smooth and clicked this tool: , then clicked and dragged in the workspace?

siragin, yours looks like a church bench, and a back-breaker at that ;)

Pretty good captaindrewi. Perhaps some better lighting and using the same texture as a bump/spec map would help bring out the detail more. You might have to modify a version of the textures for it to look right though. Not necessarily required in ART.

Boywonda1, that's a unique concept there. I like it!

floyd86:
Ok, i'm have a nice bench too. It's more of a classical park bench, which, here in holland, would stand for one week until there vandalised ;).

Modeled in anim8or in about 45 minutes and rendered with 3ds max vray (Anim8or render toke way to long).

Clay and unsmoothed wire. Maybe i will add a beauty later on.


-EDIT: Added an Anim8or render (third one) and the anim8or file-

ENSONIQ5:
Nice work everyone.

This was built in around an hour using a range of techniques.  The timber slats were modelled from a cube primitive, bevelled twice and adjusted with a bit of point editing.  The steel frame sections were created by extruding a round-cornered rectangular spline along a pair of spline paths, one forming the seat curve and the other forming the legs, these separate meshes subsequently joined in point edit mode.  The hemispherical bolt heads are a cut down sphere primitive, and the hex nuts on the back were lathed with six segments from a simple spline.  The renderer was Anim8or ART.

floyd86:
Here is beauty render of my bench. Again rendered in V-ray.

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