Artwork > Finished Works and Works in Progress
Low Poly Texturing
headwax:
Fine work Falloffalot. Putting the shadows in the texture map really does a good job of simulating mesh work and or bumpmapping. Good to keep the bumpmaps out as it saves render timemucho in avi's.
neodelito:
nice.. i have this textures.. they rocks...
ENSONIQ5:
Excellent work! I love the design of the vehicle!
falloffalot:
I wasn't planning on adding any more details but I may do if I get time.
I only used UVMapper and photoshop for this one.
Because the model wouldn't unwrap as I wanted I ended up splitting the model in Anim8or, texturing it then importing each part back into Anim8or then re-joining.
A time hungry way to model I know, but saved loads of time with the texturing.
falloffalot:
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