Artwork > Finished Works and Works in Progress

sci fi ship

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spicy:
Lovely renders you have there!
I like the design and the engine lights are fantastic. I'd love to see some more renders! :)

lizeal93:
thank you very much everyone. (i'm inspired already to work more on this quick side project)

wow this forum responds fast. :o

here is another update i added three small docking bays one in the front and one to each of the sides. i'm reluctant to add a radar dish b/c i don't think it would show the scale of the model correctly.

each of those hangars are supposed to hold like 80 cars/ or spaceship equivelent

a wireframe is also included.

i think i will rig it and animate it in 3ds max becouse it has a faster renderer and i don't have the patience for anim8ors as awesome looking as it may be for animations.

i'll start adding weapons to it when i get the spare time. finals and regents and all that nonesense.


Arik_the_Red:
About debate over realistic lighting in space...

Yes, it is true that there is a stark light/dark contrast with things in space, but per my own space-ship bit, I found that such cases as these, where the star/sun is in the far foreground, the lighting on the ship would render the ship almost solid black, and the viewer spends much time just staring and wonder what is being seen. If you recall/watch this animation from the earliest stages of my space-ship video ( ), you can see that the ship is nearly invisible, and yet even this had a very low level of ambient lighting. Thus, unless there is a specific want to create something dramatic and mysterious, barely viewable, some level of ambient/diffused lighting is almost necessary to make the scene more appealing to the eyes as opposed to being purely realistic...

Then again, perhaps the scene IS above some gas giant, planet or moon which would be unseen due to the direction from wich the light is coming, and thus catches that extra light, eh?

Tanzim:
Arik: Hmm, I didn't think about unseen objects which could be reflecting light onto the object, so I guess that would work. I agree with your argument about the image being appealing instead of realistic.

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