Artwork > Finished Works and Works in Progress
Strange effect...
3D Joe Wiltshire:
Well i've reversed the bump map, and here's the result, thanks for the tip.
Might conduct a few experiments with this a little later.
xalener:
I would apply the map to a sphere with already high divisions instead of a subdivided default sphere. This will let you get rid of the texture flaws on the top and bottom of the ball.
TheMasonX:
I think the problem is that you're only attribute is reflection. Another attribute, Ks provides the data on how reflective it is. 0 is no reflectivity, just the base properties, and 1 is a perfect mirror. You probably don't even need the outer layer, just the basket ball, and a Ks of .05 or something small for only a slight reflection.
johnar:
Would make a better cricket ball with those heavy seams. ;)
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