Artwork > Finished Works and Works in Progress

Naruto Model

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rellik420:
i would think that u would make the hair in bulk. like a bunch of thick trapazoids or something to make the spikey hair. but what i would do is
copy the model
delete everything except where the hair is going to be. and use that as a base.
you can extrude the faces or add edges manually.
once your done with the hair you can paste that over your original model
then join solids and merge points.

everything should be in line so it wont b much of a hassle. only thing you might have to do is delete the points from ur original model where ther hair is.

(i just think its easier to see things when there is as little as possible going on.)

wiipowner:
ok thanks rellik420 for the info.I might continue with the mode idk,depends on school.  I dont like how high poly count the mode is right now. I will probably just make a new one with lower polys.

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