Artwork > Anim8or Challenges
[ COMPLETE ] Challenge #10: Take a photo
Raxx:
Thanks for the crits guys. Yeah it's an early start, probably could have submitted those renders for a speed modeling challenge :P I don't know how realistic I want to go since it takes so long to render and see the final results, so I probably will give up on a bit of realism just to keep it less frustrating.
menamarco, great job, looks pretty accurate! There's some obvious low poly-ness going on and the cube doesn't look as tight-knit, but the angle of the camera and lighting are pretty good along with everything else. Don't forget to soften the shadows just a tiny bit.
Nice light Tof, can you re-upload a smaller photo for comparison?
hihosilver:
But Raxx, that's the point of the competition! I know struggling with the renderer is difficult, but you can always let it sit and come back later. I think the main differences you need are in the textures now, as the lighting looks great.
Pincho:
I like all of the pictures that I have seen on here.
--- Quote ---Voting
Voting will be based on the level of realism in your final render. As mentioned above, the complexity of the scene is not important!
--- End quote ---
I think that scoring should be on realism, and complexity. Like...menamarco has picked a really difficult subject, and it looks pretty good. Raxx has picked simpler pictures, but they look more photographic. I still couldn't pick between them.
menamarco:
thanks for the comments, fixed the low poly computer and mouse. also made the rings on the cube thicker and found the right level of softness in the shadows. so this is my entry
Kubajzz:
Nice job menamarco!
Here is a little bit of my progress. I have to finish the textures and improve the lighting and everything... It took about 3 hours to render the image, faster than I expected...
4 days to deadline btw...
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