General Category > Anim8or v0.98 Discussion Forum
Suggetions 96'(not 1996 in 2008)THe anim8or)
anim8orblenderman:
What should help?I got no clue what your talking about.But next suggetion.Duplicate obj.
iD_eNTITY:
Something I wish anim8or had was mirroring bones.
I believe blender has something like that, though I haven't ventured into armatures in blender yet.
cornestone digital:
What about soft body effects? Or like a force were you bush it into an object and the object falls apart. That is some thing that I always wished it had.
cumesoftware:
So
--- Quote from: cornestone digital on January 10, 2008, 10:31:38 pm ---What about soft body effects? Or like a force were you bush it into an object and the object falls apart. That is some thing that I always wished it had.
--- End quote ---
Sounds more like a task for a physics engine, improper for Anim8or. When I use ani8mor, I don't want the objects I create to fall apart or melt or similar. Liquid materials were proposed before. These thinks with physics are not for Anim8or. Anim8or creates models, let other software do the physics with the models created with Anim8or.
If one of these things gets implemented, I swear I won't use Anim9or v0.96 and will stick to v0.95 forever.
xalener:
Why not have a physics engine? Honestly, that's the most irrational thing I've ever heard anyone say.
That's like when you put down animated textures on the old forum........................or any other good idea. :P
But really, physics=good.
You act like the moment you build a head, it will melt, or fall to the ground and break, of explode, or somthing.
It doesn't work like that.
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