Artwork > Anim8or Challenges
[ COMPLETE ] Challenge #11: Wild Wild West
$imon:
Ha! Thanks so much guys.. I'm glad you like it.
Joe: the rest of the movie will be done rendering in 20 years... stay tuned!!
Rudy: thanks so much!!
Ensoniq&hihosilver: You're absolutely right.. Dirtying things up is the hardest thing for me. Especially in this case, where dirt would exist out of sand & dirt coming from the street, it is for me very hard to simulate that. Also, making jeans and boots worn would require such a level of detail to make it realistic, I didn't find myself capable in anim8or.
I have no excuse really ... just my laziness haha!
Looking forward to seeing everyone else's images for the challenge! Good luck!
Jdez:
I love it $imon! That is absolutely astounding! The long shadows give the scene a nice feel and the dof does wonders! I do agree with Ensoniq about the dirt but other than that, perfect!
rellik420:
im not taking anything away from your work simon. but it looks super grainy. i know you work with photoshop alot, and im really new to AO, but it its still is relly grainy 2 me. i think that takes alot away from your model and textures. i dont know what dof means but as far as the dirt on the pants... it makes sense but i dont think its necessary, but it would make it more realistic.
edit: that might by my comp ( i just got a new one). but from my perspective you can really really see the grain on it.
RudySchneider:
DOF = Depth Of Field. When a camera takes a photo, it usually produce a sharp image at the focal point of the combination of lenses. Objects in front of or behind the focal point will be out of focus, or blurred. Blur generally looks fuzzy or grainy. More anti-aliasing can help, but it'll still be blurry, and makes an image seem more "photo-real."
rellik420:
does art support that? or do you do that in some sort of editing software such as photoshop? im just now discovering attributes and different kind of renders.
and like i said b4 i really dont want to take away from your pic but but it looks really grainy. i did just change comps so it might be this monitor. ( i think it might be lcd) but if you "dof" was the left foot being the foreground and everything behind it blurred a bit, even the boot is grainy and so are the shadows.
and when i say grainy i see almost all the colors of the rainbow in the shadow. and i woould think it would just be shades of grey mixed with what ever color the shadow is on.
but in any case its a great model and texture. i think the render is to blame for this one. ( i still think youll win though)
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