Artwork > Finished Works and Works in Progress
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njmstudios:
lol i knew that. you should have seen that ground texture before i scaled it. just didn't scale it enough :)
btw your image looks pretty cool.
njmstudios:
Here I have tweaked it and added simple grass. Plus I uploaded a video to my youtube channel. It was something I made last year for a film festival.
hihosilver:
The new ground texture is nice. The texture on the tree is as well. Though the grass and leaves look a bit fake. This is because the tree's leaves object for one is a perfectly spherical object. It could be nice to have some incongruencies in the texture/mesh as well as more planes with transmaps sticking out making things more random. this is the same for the grass, you can have transmaps going through each other as well, then you don't get the perfectly clean lines at the bottom that makes the grass look somewhat fake.
thecolclough:
i'd agree that the vegetation textures could, in theory, be made more realistic, but on the other hand, if you're building this as a film set, and it's all going to have to be rendered hundreds of times over for the animation, maybe you don't want to make it too complicated. the important thing is to keep a similar level of detail and realism across all the things in the film, to give the production a consistent appearance. for example, when they made Shrek, they had to deliberately make fiona less realistic than they were actually able to, as otherwise, she would have made everything else look awful by comparison. if you're going for a simple, geometric production design for the whole cartoon, then the trees and grass you've got there work fine, imo :)
keep up the good work!
- colclough
njmstudios:
I really do like what I've been able to accomplish so far. Sadly, my computer crashed and somehow that file got corrupted because it won't open now.
So I'm going to have to start over in that area. And yeah, I was keeping the geometry simple for film purposes. But it was definitely better than anything I'd done before.
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