Artwork > Anim8or Challenges

[ COMPLETE ]Challenge #13: D-D-D-DRAGON!

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rellik420:
great job every1.

i can really only comment on raxx and mills. since i think the rest is done.

raxx: i think you went "over-badass" on your body. when you started it looked like a baby dragon. now it just doesnt seem 2 fit his head vs his body.

mills: great pose. i like that alot. the only thing i see with ur model is his head doesnt have much detail on it. but on the body u went balls out on it. and just like raxx's model but in a completly different way. your head doesnt go with the body.

but all in all i think every1 did a really great job. this is the only challenge i semi-participated in. but this is defenitly the best challenge yet.

good luck to every1 who joined it looks like it will be a close race.

Raxx:
Mills: You sure came out of nowhere, great job on your dragon! Indeed, I feel the legs and texturing are where there needs to be the most improvement, but at least you managed to put in a final entry.

Headwax, thanks :)

Thanks $imon, but the big claws help emphasize strength and aggressiveness, which is what I expect in a dragon ;)

rellik420, I'm glad you feel that way, because that's what I'm going for. It's not a baby dragon, it's a super badass adult dragon. I had to reconsider the proportions of his body, and making a smaller head emphasizes a large body and aggressive behavior, as seen in predators like most dinosaurs and plenty of monsters and dragons drawn by artists over time. I kind of wanted to redo the head, but now I feel the bird-like shape helps define that raw aggression seen in raptors.

Well, unfortunately I can't even finish modeling my guy, I refuse to sacrifice the quality of it for the sake of time :P I'll probably try posing what I've got done but definitely later on I'll have an animation done with my dragon in it...

hihosilver:
Great stuff guys!

Mills, great stuff mate.  Probably smart thinking skipping the whole wasting time on forums thing, and simply modeling instead.  It seems like that's what I should have focused on!  My guess with the scales of the dragon you created them with a script, with the body in a straight line then simply used the bend modifier?  I'd love to hear your method if that's not it though.

Raxx, great modeling as always mate, and as always the two of us disappoint ;)  My advice for this, to get over your stubbornness and produce a final entry is to sacrifice a little quality AT FIRST.  Finish the model quickly, give it a quick beauty render, then after rendering, delete the quick work entirely and save it.  Then you have an unfinished product again which you'd feel more obligated to finish!

As for me, as I've hinted, I've no time to finish my model in time.  I'll try not to disappoint in finishing this model after the competition ends.  As for now, I have to get back to writing my history paper.

Congrats to everyone that finished, there's a bunch of great entries here!

AirAKose:
Wow! Amazing... No wonder few others participate in these events :P

Here's my entry, sorry its so last-minute... I've been busy.

Raxx:
Way to squeeze it in there AirAKose ;)

Hihosilver...SACRIFICE quality? Me? Heck no. The only thing I sacrifice is time, heck yeah :P If I can't make art as good as my own standards then what's the point of trying? Besides, I can't bear to roll back and fix messy work that shouldn't have been done in the first place...

Only got one side rigged before the deadline :P Oh well, the competition has now ended! Congrats to all who finished, please vote on who wins!

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