Artwork > Finished Works and Works in Progress

GrassTestRender

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hihosilver:
Wow!  Seriously?  I guess I just couldn't believe it the first time.  It must be the ART renderer then? (Or you have a very powerful computer!)  Well done, I like the latest with a bit of sand showing through as well.  Much more realistic, it looks very nice.

cooldude234:
Well It mainly My processor, It's quade core 2 at 2.6GHz and 12mb cache (that 12mb is extreamly important!), In fact my video card is limiting my proccesors power, wich is why I need a new one, for the really big scenes.
I'm currently now working with trying to get a tree in this scene (mainly just tweaking now)

$imon:
The short render time is probably because youre using 4 aa samples juding from the grainyness.. That adds the 'sand' texture as well. If you want a higher quality render (with other items in the scene) you might want to add a different texture to the gound if you want to do that ( can't see it now)

Nice tests though. Just a few notes to make the grass more realistic; All the strands have the same shade of green, a slight variation in it might look more realistic. Also, keep the scale of the strands small. I don't know what the scale will be with your tree so I can't judge on that yet.

Another thing; some other plants/blooming grass/dried hay.. anything to break up the grass depending on the situation will add realism.

Good luck!

Jdez:
That looks amazing, the first one was a bit to ordered but the randomized one looks perfect. I think some differences in hight might help(some taller grass) but other than that it looks great.

cooldude234:
The ground is actually not sand, it's dry dirt

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