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GrassTestRender

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cooldude234:
I found that using a textured plane as grass made it look more fuzzy, which is excellent if you're looking to do fur, but unfortunately that's not what I was looking for when it came to grass, and in order to get a good fur result from using many many polygons, it would take millions and millions of millions of polygons to achieve the desired result, which in the end would just be too slow.

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