Artwork > Anim8or Challenges
[ COMPLETE ] Challenge #16: Mirror, mirror on the wall.
Indian8or:
May or may not be my final. Lets see. ;D
ART Render with focal blurring.
Made it like a tourism campaign poster for my country India. You are all welcome to india.
Made some changes. Please have a look.
ENSONIQ5:
Looks great Indian8or, excellent modelling and dynamic composition. Rendering with a higher AA setting will reduce the graininess and tidy up the jaggy edges. One thing to be aware of when using focal (depth) blurring, in real life a reflected image will also be affected by a short depth of field, so your reflected image should also be blurry. Anim8or can't replicate this, since its depth render calculations are based purely on objects and don't make use of ART attributes such as reflections. Having said that, I actually like the effect above, from an artistic or creative point of view. While not strictly emulating real life, the eye is drawn strongly to the reflected image and this works very well from a marketing or advertising viewpoint.
Arik_the_Red:
Question... It seems that reflections in object mode do not carry through to scene for multiple objects. Is that right? Is there any way around it? In my scene, if I wish to have the room be one object, and the character another... can I get the character to be reflected in the glass of the room object's window? As is, if the character is placed in the scene separately, it does not appear to reflect in the other object's glass.
ENSONIQ5:
That's an odd problem, Arik. ART reflection in Scene mode should reflect other scene elements irrespective of whether they are separate elements or not. I haven't seen this before, could it be related to lighting (eg. clear window glass still creates solid shadows in ART, there is no 'light through transparency' option)? Otherwise, maybe post a screen shot of your scene setup.
ENSONIQ5:
I am not totally happy with the paint effect on the body, if I can get it better in time I'll repost, otherwise this'll be my submission.
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