Artwork > Finished Works and Works in Progress
Andy's Room WIP
$imon:
Kyle, don't worry too much about lining up the references, it is impossible to get them perfect since they are photographs with perspective in them. Rather use them to get the main shape down and tweek yourself to get al the details as you want them.
I think your model is looking good so far! Maybe you can give him a little bit more 'body' under the eyes though.
Good progress still & keep it up!
Kyle:
Added two posters and a box. I know, I jump around a lot, but Andy just isn't going so well yet...
http://img.photobucket.com/albums/v177/gmcube/Toy%20Story/newstuff.jpg
The Toy Story 3 Blu ray comes out next week, looking forward to that. I'm sure there'll be a butt load of new reference material to work from.
Edit: added another poster.
Edit: And another.
Edit: working on Andy's new desk chair. I still need to add arms but its coming together. Also of note is the new modified trashcan. Older Andy doesn't have the teepee one anymore, so I changed the material and made it look like it has a bag in it. This render was done with a high high AA value, so it took all night. its needed to get that desktop looking grain free. its pretty bad when I use the lower values.
Anyone know whats up with that crease in the background? its a curved surface outside the window (since anim8or cant render the proper backgrounds with ART) but I'm not sure what that crease is there. its not there in object or scene mode.
Edit: more box detailing, fresh bed sticker. (see attached)
floyd86:
Nice work kyle. It's looks really great.
The crease on the background might be there because the curved surface hasn't got any thickness or we're looking at the back of the faces. ART has some trouble with single faces (like a plane) and the back of the faces.
davdud101:
This is fantastic!!! Still great! I saw Toy Story 3 yesterday, great movie. You're doing awesome, Kyle, keep it up.
Kyle:
Ok, so I want to finally try using ambient occlusion, but Im still having trouble getting good results. I still get corners that are bright instead of dark. this is even after I shelled the room (I heard that's supposed to help sidestep a bug) but its still not rendering properly. any idea what I could do do to fix it?
Got the blu ray yesterday by the way. some really great new reference to work with (although not as much as I was hoping for). now if I can just find a way to get proper screen caps. the good stuff is only on the blu ray, not the dvd, and I don't have a blu ray drive on my pc. if anyone by any chance can take some caps of the movie in ciniexplore mode for me let me know, we'll talk. I have some very specific shots I want. they show head on views of the room in modeling modes that would really help me in getting the right proportions worked into mine. as well as good shots of the decals/posters for me work from.
Oh, and Floyd, I figured out the bg crease, somehow there were just some faces that needed flipping, I thought I checked for those too, but oh well. its fixed now. thanks.
Edit: anyone have any advice on modeling a basket weave like this?
http://img.photobucket.com/albums/v177/gmcube/Toy%20Story/basket.jpg
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