General Category > General Anim8or Forum
Making a ring help!
im not a people person73:
well,what to expand on......what i did for that is did whay i said,but then i noticed that there was no hole, so i deleted the center point on top and bottom in wireframe.sorry i don't really know how to make pics of wireframe,splines,etc. if i could i'd make a torus tutorial in the mean time i'll try to email the torus in the model database in the resources.
Kubajzz:
I recommend lathing, it's the easiest way (i think Torus plugin is not exactly what you need...)
see lathing in the manual
im not a people person73:
yeah....i dont use plugins.i tried it once,they aren't as awsome as it seems.first of all, it's like using someone else's model, and what skill does that build if the model is already made for you.
kreator:
My thoughts on your dilemma ,
1: pull ou a cylinder make it 18 longitude, untick cap start and end then convert to mesh,
2: go point mode, delete all the points except last segment. now you should have a ring
3: select face mode....multiselect all faces, click shell tool and drag out to make some thickness
4: select edge mode ....multiselect top and bottom edges of cylinder seg....click bevel tool and drag to bevel edges of ring
5: subdivide ... presto a ring... apply gold texture ......somebody`s wedding?
took a couple minutes ... this took longer to write and post
hihosilver:
Another way:
1. Go "Build>primitives>N-gon" and change the 'Value' to however many sides you want for your ring.
2. In object edit mode use the "Add N-gon" tool (G), drag the tool to create a ring of the size you want.
3. Go "Build>Extrude" and change the length and segments as you wish (If you want to keep it lowpoly you'll want the segments to be 1), also be sure to check the proper axis to extrude on. If you create the N-gon in the front view, you'll extrude along the z-azis, if you did it from the top view you'll extrude on the y-axis. Lastly make sure to uncheck "cap start" and "cap end". Then, in point-edit mode use the shell tool on the object and drag too the desired width.
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