Artwork > Finished Works and Works in Progress
Dwsel's visualizations
dwsel:
neirao:
Thanks :)
floyd86:
Everything is possible, but as current effect i not static it's very likely that resulting animation could flicker from frame to frame... and these rendertimes for raytraced materials... :P
3D Joe Wiltshire:
Great work with the materials! the bump mapping and reflections are spot on!
dwsel:
I started ambient lighting.
First I tried to do very uniform light using dense grid of omnis (point lights) but the third layer of lights caused noticeable slowdown of the rendering (each light had soft shadow sampled at 2-5 samples). Then I broke two layers into less uniform placement and everything started to look better. Manual editing of file was involved (it was faster to change lights' properties in Notepad than in dialog boxes in Anim8tor).
Final ambient light pass from scanline at half of original resolution. No postprocessing.
dwsel:
1. Skylight - huge noise and regular placement of lights outside the window can be seen in shadows, plexi extracted from two additional passes (because ART does not work with transparencies)
It's not that bad I guess... because my cousin said 'What a nice photo you have' :D
I may or may not rerender it in the future.
2. Skylight + a bit of ambient (from previous post) with perspective and colour correction - first of partial finals.
$imon:
I think youre doing a wonderful job dwsel! its looking great! A few minor things are keeping it from photorealism - I think the walls have a lot to do with it, the tiles look very flat and textured, they could benefit from some depth & a bit of reflections.
Also , basically , the rest could use a tad bit more reflective surfaces, the sink/toilet , the shower cabin, the door could use some glossy reflections, - bathrooms are reflective places :P
The composition could also use a tad bit more attention , a lot of the items are only half in the image & there is no center piece, maybe even adjusting the aspect ratio of the image might work.
The lighting is looking very good! I like the shadows & the subtle GI is great.
Keep up the great work & ill be looking forward to where it is heading :)
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