General Category > Anim8or v0.98 Discussion Forum

:: Requests for next Anim8or release(NEWS ideas)::

<< < (6/8) > >>

floyd86:

--- Quote from: xalener on February 27, 2011, 09:24:16 pm ---I wish Steve'd at least just upload the source if he's not going to work on it.

Unless something horrible happened. I really hope not.

--- End quote ---

There is nothing wrong with steve, he's just to busy to work on anim8or. He has nog stopped working on it ;)

davdud101:
floyd, ordinarily, I'd agree with you. But I haven't seen Steve on here since... and he hasn't updated the site since 2006! But he was last active March 7,2011. Who's paying the fees for it anymore anyway? Now that I think about it, it seems this forum wouldn't exist anymore if Steve had quit working on Anim8or. I'm  sure something is going on, tho.

Raxx:

--- Quote from: Raxx on January 31, 2011, 09:39:36 pm ---Ok, Steve finally emailed me so I have some good news and some bad news.

The good news is that Steve is still alive. He's got good plans for Anim8or.

The bad news is that he's got a lot of things going on, and his plans for Anim8or require him to overhaul a lot of major components. Those two things make for a bad combination. An update will not be coming around any time soon. ...

--- End quote ---

daniel99:

A Material Mapping Engine will make everybody very happy and Anim8or the perfect 3D program.
That could allow us to select faces or vectors and position them on the imported texture, something like in this video:


davdud101:

--- Quote from: scotty88hh on February 26, 2011, 06:10:06 pm ---Without this your forced to make by vertex hair
--- End quote ---
Why not use transmaps? (Unless you're not good at making textures)
I think Anim88or would be a dream if Steve uploaded the source.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version