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Boulder problem
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Zandia:
Hello all!
I've been working on an underwater scene, but I need to build some large rocks/boulders. What's the simplest way this can be done?
floyd86:
Make a cube with divisions 3,3,3 or something. Convert to subdivided. Move the points around in randomly in point edit mode. Do this on till it looks like a rock. Then texture it with a nice rock texture with uvmapper or something.
Kubajzz:
...and don't forget to add a good bumpmap...
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