Artwork > Finished Works and Works in Progress
My new project
CoriDavis:
ok, that sounds like a good idea
ADSohr:
Wow, I'm really bad at speed modeling.
Anyways, since my attempts at a a tutorial explanation fell through, I'll just point you to an example.
For inspiration look in the gallery to the left <. In the first image of the building/shack all the grasses are trans maps. They can be very effective.
It's funny, in my college course we are studying shaders and alpha maps! :D
CoriDavis:
that's pretty neat. i'm still working on the new models for the other characters, and the script.
By the way, wouldn't you have to invert the black and white to make a transmap with that?
Mills:
--- Quote from: ADSohr on November 05, 2010, 10:13:53 pm ---For inspiration look in the gallery to the left <. In the first image of the building/shack all the grasses are trans maps. They can be very effective.
--- End quote ---
ADSohr: I certainly don't want to contradict your good advice, but I have to correct you on this. The grass isn't transmapped in this image, every single blade (in the foreground at least) is modelled. The reasoning was to do with shadows (which you don't get with transmaps) though it didn't quite work out, but you can see the models are receiving the blue light source from left of view.
3Dgeek11:
This was made using a transmap, he even shows how he did it. So it is possible to do it that way, but like Mills said, there won't be any shadows. ;)
http://www.anim8or.com/smf/index.php?topic=2422.0
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