Artwork > Finished Works and Works in Progress

My new project

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Josmic8or:
Hi CoriDavis!Thanks so much for sharing how you did your synching! :) :)
I've never thought of doing it that way!
Silly Me!!  ;D

I'll definitely be using your method from now on!!

Thanks again!!  :) :)

CoriDavis:
You're welcome! WMM is really helpful.

3Dgeek11:
Oh, I'm a Toby Mac fan, too. :D

Looking great, as always.

CoriDavis:
yay! another fan! we should all be friends on Facebook or something, lol. (my name is my username and my profile pooks like a pirate, just let me know somehow that you're from the forum)

yeah, my eyelids need some work, it looks fine open, looks fine closed, but animated from open to closed, the eyelid goes through the eye, so that needs some work

ADSohr:
The reason your eyelids go through the eyeball are because morphs move points in a linear fashion from point A to point B, they do not care about what the points go through to get there. The easy way to fix the problem would be to make your eyeball flat rather than round. That would stop the eyelid going through the eyeball. The more labor intensive option is to make 2 or 3 different morphs that follow the curve of the eyeball. Then you would have to key in each morph for each blink.

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