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Mesh Floor sloved. free trans map

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falloffalot:
I have made a reactor room, it has a walkway with a mesh floor, I'd like the holes in the mesh to be see-through?
Any ideas how I go about doin this guys?

This is the mesh I want to use I have made it tileable.


Thanks

iD_eNTITY:
You have to make a transparency map for it.
If I remember them correctly, any part you want to see must be white, and any part you want invisible must be black.

So take your texture, and place it into your favorite photo editing program, and make the grate white, and the holes black.

keep your image program open, so if I told you wrong colors you can easily fix it.

Kubajzz:
I agree with ID_eNTITIY; I also recommend you adding a bumpmap so the holes will look more plastic.

There's just one problem: if you want the mesh to cast shadows, it wont work with transparency map - transparent materials cast the same shadows as non-transparent surfaces... So if you want it realistic, you will have to make it hole-by-hole...

hihosilver:
So what you'll want to do is use the image in an image editing program and change all parts of the image that are chain too a solid white, and the rest of the image that should be transparent to a solid black.  Then you put it in the 'Trans' slot of the 'Textures' dialog box in the material editor.

3D Joe Wiltshire:
yep these guys have it right, you don't mind if i use that image myself? i just know the next time i want a wire mesh i won't be able to find a tileable picture

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