Artwork > Finished Works and Works in Progress
Steampunk World
Indian8or:
Good project. I would have loved to chip in, but I am not a big fan of "victorian era". I would have loved to contribute if the project would have been something like "Aftermath". The world trying to rise up after destruction. With crude, but crazy machines ranging from steam to assembled junk bots.
The victorian era puts a lot of restrictions on imagination.
Just my opinion though. Give us some renders guys.
MeepII:
Seeing as I can't use anim8or currently, I made a detailed planof my design. Here it is.
It even has a little steampunk stickfigure (but only one leg on the original machine).
davdud101:
Seems as if progress is slowing down... I so far haven't figured out exaclty what the product of this project is.. A video?
ENSONIQ5:
Everyone's working on their bits and pieces, methinks. Maybe don't worry too much about what the project will ultimately be, once the scene is built it can go in a number of different directions.
ENSONIQ5:
I have built a steam powered radial engine, the sort of thing that might be used to drive a large airship, here: . All the motion is scripted (aside from the camera) and the speed of each rotating or oscillating part is linked to the scale of an invisible sphere (I used scale since it is already a floating point variable). So, the apparent speed of the engine can be changed by increasing or decreasing the size of the sphere. In the animation above, the sphere's size is keyframed from 0.01 in frame 1 to 7.00 in the last frame, making the engine appear to accelerate.
Particulars of the engine: Each cylinder is single-sided rather than double action like a standard Walshaerts setup, allowing a horizontal valve setup (which can allow the addition of more cylinders if required by extending the valve rods forward). The valve gear is fixed and preset to achieve an efficient balance between full boiler pressure drive and in-cylinder expansion. Reverse is effected by switching the steam input and exhaust pipes using a valve (not shown) rather than using the more traditional mechanical reversing gear arrangement to save weight and reduce moving parts. Exhausted steam can be utilised to drive low-pressure turbines connected to dynamos for the generation of electrical power, to power navigation lights and the wireless radio, before being channeled through condenser coils positioned to radiate heat away from the vessel and return a large proportion of the spent steam to water. This allows a minimum amount of 'dead weight' water to be carried by the airship. The engine design also incorporates a concentric 1:4 up-gearing system to convert the engines high torque output into greater propeller rotation speed without increasing total steam throughput.
In terms of the project: This has gone off the spec a bit, and kinda became a pet project to see if complex mechanical motion like the action of the conrods could be scripted. I plan to build a simplified version of this engine within a cowling, without many of the moving parts, which could then be incorporated into a model airship.
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